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Author Topic: [N!|AoMC|88%|YAVP] Destroyer Diamond, Reaper/Scavenger Platinum  (Read 2475 times)

sklres

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--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 sklres, level 15 Mancubus Colonel, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 199082 turns and scored 728316 points.
 He played for 2 hours and 57 minutes.
 He opposed the Nightmare!

 He killed 1398 out of 1580 hellspawn. (88%)
 He was an Angel of Max Carnage!


-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 8
  Levels completed : 6

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Aurora Medallion
  Grim Reaper's Badge
  Hell Champion Medal
  Hell Armorer Badge
  Destroyer Platinum Badge
  Destroyer Diamond Badge
  Reaper Platinum Badge
  Gatekeeper Gold Badge
  Scavenger Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........###.............................................
  #..........###.......................###...................
  #..........###.......................###...................
  #......................###...........###...................
  #......................###.................................
  #......................###......................###....###.
  #.....###.......................................###....###.
  #.....###...X...................................###....###.
  #.....###..................................................
  #............###...........................................
  #............#>#...........................................
  #............###...........................................
  #......|}.........###...............###...................#
  #......|..........###...............###...................#
  #.....|...........###...............###...................#
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 71/50   Experience 116078/15
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 3)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  Fin->Fin->HR->HR->DM->Jug->Rel->Rel->SoB->SoB->SoB->TH->TH->MAc->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [1/1] (100%)
    [b] [ Weapon     ]   modified plasma rifle (1d7)x6 [40/40] (T1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified nuclear BFG 9000 (8d8) [52/52] (B1)

-- Inventory -------------------------------------------------

    [a] modified missile launcher (6d6) [5/5] (B1)
    [b] modified BFG 9000 (10d8) [130/130] (B1)
    [c] Revenant's Launcher (7d6) [1/1]
    [d] Angelic Armor [7/7] (100%)
    [e] rocket (x14)
    [f] rocket (x14)
    [g] rocket
    [h] power cell (x70)
    [i] power cell (x70)
    [j] power cell (x70)
    [k] power cell (x70)
    [l] power cell (x70)
    [m] power cell (x70)
    [n] power cell (x60)
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] large med-pack
    [t] phase device
    [u] envirosuit pack

-- Kills -----------------------------------------------------

    215 former humans
    126 former sergeants
    97 former captains
    213 imps
    136 demons
    177 lost souls
    95 cacodemons
    64 barons of hell
    1 Cyberdemon
    68 hell knights
    28 arachnotrons
    23 former commandos
    17 pain elementals
    30 arch-viles
    28 mancubi
    60 revenants
    4 nightmare imps
    4 nightmare cacodemons
    8 nightmare demons
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 3 he found the Revenant's Launcher!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 5 he assembled a tactical armor!
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a tactical boots!
  On level 10 he found the Trigun!
  He destroyed the evil within and reaped the rewards!
  On level 13 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 18 he entered the Vaults.
  On level 18 he found the Grammaton Cleric Beretta!
  He cracked the Vaults and cleared them out!
  He left level 20 as soon as possible.
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  He left level 23 as soon as possible.
  He left level 24 as soon as possible.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 hits the Cyberdemon. The missile hits the Cyberdemon.
 Unknown command. Press "?" for help.
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | floor
 The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The Cyberdemon
 reloads his rocket launcher.
 Unknown command. Press "?" for help.
 The Cyberdemon fires! You dodge!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | floor
 The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The Cyberdemon dies.
 Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 Before him 60 brave souls have ventured into Phobos:
 37 of those were killed.
 1 of those was killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 4 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 16 souls claim to have killed him...
 3 sacrificed itself for the good of mankind.
 13 killed the bastard and survived.

--------------------------------------------------------------

The early game was quite simple. I lured formers and killed them on door tiles. I never left corpses behind me - after clearing 3-4 rooms the danger level really drops.

I was very lucky to find a Revenant's Launcher on level 3, which I used to destroy imp corpses (they don't pick up items and they die from onevolley from a chaingun - I didn't have the patience to lure them with a pistol). Later on I used it to destroy Hell Knight and Baron corpses (it's hard to time them so that they die on a door tile).

My biggest worry in the early game was the hard version of the Chained Court. My plan was to immediately run to the right, kill the barons and destroy their corpses - it worked perfectly.

The Wall was easy - I created a tunnel near the middle and spammed rockets and shells until everything was dead. A few times a Baron would get right in my face, but shotty + max damage = ridiculous knockback.

In the Halls of Carnage I sprinted to the stairs and waited until the lava killed everything (wow it moves fast).

I killed everything and destroyed all corpses until level 16. Just as I was going to enter the UC to get Longinus Diamond, I realized I didn't have any melee weapons :( At this point I abandoned the YAAM attempt and concentrated on finishing the game in one piece.

The Vaults were really easy - I fired a combat shotty around a corner to lure Viles and finished them off with the plasma rifle. After all of the Viles were dead I just walked right into the middle vault and I killed the remaining Revenants.

I entered the Mortuary with two invulnerability globes running which allowed me to quickly kill 4-5 viles. I also had a blood skull which I used immediately, and a metric fuckton of rockets from the vaults. After my invulnerability ran out, I was at the right side of the level and I started destroying corpses with rockets. After the right side was cleared I spammed plasma into the middle and mopped up with the BFG. I didn't actually use the BFG that much - I fired maybe 3-4 shots total.

After the Mortuary I spawned near the down stairs, I used a homing phase device on level 24 and I killed the Cyberdemon with the plasma rifle (3xHR,DM,MAc = easy).

Fun fact #1: Arch-Vile corpses don't respawn, or respawn veeery slowly. (Can someone confirm this? Maybe it was my speed, but I don't recall a single Arch-Vile rising from the dead.)

Fun fact #2: After completing the Mortuary, reviving doesn't stop like in the Hell's Arena.

From now on, aiming for YAAM is my go-to tactic on Nightmare. It fits perfectly with my style of play. We'll see how it works on other challenges.
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Firstblood

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#1. Arch-Viles never respawn, that's right. They leave behind "bloody corpse". This is to prevent Arch-Viles from raising each other if you encounter more than one.

#2. I think that's why that level has a Nuclear BFG.

Very nice.
« Last Edit: July 24, 2011, 09:18 by Firstblood »
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