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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Ashannar, level 12 Hell Baron Captain Scout,
defeated the Mastermind at the City of Dis.
He survived 68767 turns and scored 225008 points.
He played for 1 hour, 29 minutes and 40 seconds.
He was a man of Ultra-Violence!
He killed 760 out of 843 hellspawn. (90%)
He held his right to remain violent.
He was an Angel of Max Carnage!
He saved himself once.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 2
Levels completed : 2
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (gold cluster)
Hell Champion Medal
Arena Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 62261/12
ToHit Ranged +14 ToHit Melee +14 ToDmg Ranged +4 ToDmg Melee +4
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 4)
Eagle Eye (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Int->Int->SoB->SoB->HR->Fin->HR->DM->Fin->SoB->EE->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [4/4] (100%) (P)
[b] [ Weapon ] plasma rifle (1d7)x6 [28/40] (A1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] chaingun (1d6)x4 [40/40]
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] blue armor [2/2] (86%) (A)
[c] red armor [4/4] (200%) (B)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x12)
[g] rocket (x10)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x4)
[m] power cell (x50)
[n] power cell (x50)
[o] power cell (x50)
[p] large med-pack
[q] large med-pack
[r] homing phase device
[s] 10mm ammo chain (x250)
[t] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Plasma - internal 0% torso 20% feet 0%
-- Kills -----------------------------------------------------
69 former humans
69 former sergeants
32 former captains
129 imps
91 demons
192 lost souls
33 cacodemons
36 hell knights
22 barons of hell
16 arachnotrons
7 former commandos
21 pain elementals
18 revenants
7 mancubi
13 arch-viles
2 bruiser brothers
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 7 he assembled a tactical boots!
On level 8 he encountered the Phobos Anomaly.
On level 12 he romped upon the Abyssal Plains.
He slaughtered the beasts living there.
On level 16 he found the Tower of Babel!
On level 17 he ran for his life from lava!
He left level 22 as soon as possible.
He left level 23 as soon as possible.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! You feel more calm.
Unknown command. Press "?" for help.
Fire -- Choose target...
You see : a Spider Mastermind (mortally wounded) | pool of blood | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
39 brave souls have ventured into Phobos:
17 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 3 couldn't handle the stress and committed a stupid suicide.
18 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
14 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
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Well, MaiZure, as promised: after only four or five proper attempts, I finally landed my first UV victory. Had some nasty surprises in the first runs, so I decided to just play it safe and stick to the levels I thought I could take. Arena wasn't too much of a hassle, and I already did the Abyssal Plains on another run, so I took a chance on those again too. Spider's Lair? Uh - no. I was praying I wouldn't be dropped into an Arachnotron cave, which of course I was. Luckily, I was invulnerable when stepping in. In the end I still had to phase out of there, since I had crossed a big patch of lava to get to the stairs - and only partly while invulnerable - and they turned out to lead to the Mortuary. A big 'no thank you' right there again.
I came prepared, luckily, with enough homing phases and large medpacks to toss about. Eventually I found a Berserk pack lying close to the level 22 entrance, so I nabbed it and phased out. Level 23 stairs were only 5 tiles away, still should have phased though, but hey - entered Dis still zerking away.
In the end it didn't matter a single thing: I just started blasting away at the earliest opportunity, and Spidey started flinching from the first hit - she never even fired a single shot. A short duck-and-cover to reload, and that was that.
Got an unexpected Silver badge out of it, but that pales in comparison to the valuable insight playing UV AoMC is giving me. I think I'm gonna try some other UV game now - HNTR seems really lame all of a sudden. Thanks again to thelaptop and MaiZure for giving me a nudge in the right direction. I've found a whole new dimension of pain-filled fun, and am enjoying every second of it (: