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Author Topic: [H|AoMC+AoD|96%|YAFW] I must be a masochist :P (With recording!)  (Read 2019 times)

Tormuse

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So, I took it upon myself to try an unusual combination of challenges.  I think a lot of people agree that AoMC makes things easier.  It takes the randomness out of the game, so you can count on your enemies dying when you want them to.  :)  Well, I got the bright idea of combining it with Angel of Darkness to take a lot of that advantage away.  (I guess I'm a bit of a masochist)  :P  I was having enemies I couldn't see hit me with maximum damage, so I had to adapt my strategy accordingly.  (You can see in the recording that I lose half my health before even getting into the Phobos Base on level 1!)  I played at HMP because I was hoping to collect a few bronze, silver, and gold badges I don't have yet.  I failed to get Destoyer Gold because I took too much damage, but I'm happy to report that I got my 26th and last bronze, Destroyer Bronze!  :D

Here are the video recordings of the game:

Part 1  Featuring:  Hell's Arena, Chained Court (plus!), Military Base

Part 2  Featuring:  Phobos Anomaly, City of Skulls, Containment Area, Halls of Carnage, Tower of Babel

Part 3  Featuring:  Unholy Cathedral, The Vaults, The Mortuary

Part 4  Featuring:  Mount Erebus, Hell Fortress

This took many tries to get right, most of which failed in the first few levels, (I'm filling up my hard drive with all these videos)  :P  but I finally had a lucky enough game.  I got a good collection of mod packs, including an onyx mod and three nano mods!  :o  I very nearly got the Angelic Badge for clearing the Mortuary without damage, but unluckily, a rocket that I fired into a group of enemies propelled an Arachnotron into view who then fired a volley of plasma fire at me.  :(  It was the only damage I took on that level.  Oh well...

I think there was more I wanted to say, but I'm getting tired and need to call it a night, but maybe I'll remember more in the morning.  :)

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 18 Apostle Chaos Mjr General Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 245544 turns and scored 405621 points.
 He played for 4 hours, 54 minutes and 2 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 1358 out of 1408 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!
 He was also an Angel of Darkness!

 He saved himself 3 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Aurora Medallion
  Conqueror Badge
  Grim Reaper's Badge
  Shambler's Head
  Hell Champion Medal
  Hunter Silver Badge
  Hunter Gold Badge
  Destroyer Bronze Badge
  Destroyer Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ................................||........................#
  ..........................................................#
  ..........................................................#
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  ..........................................................#
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  ..........................................................#
  ..................................X.......................#
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  ..........................................................#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 72/70   Experience 176226/18
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 2)
    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 3)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->HR->SoB->Fin->Jug->SoB->TH->MCe->Fin->WK->WK->HR->DM->Fin->SoB->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cybernano red armor [8]
    [b] [ Weapon     ]   BFG 9000 (10d6) [50/130] (B1)
    [c] [ Boots      ]   antigrav steel boots [1/1] (100%)
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (9d3) [5/5] (P1)
    [b] nanomachic rocket launcher (6d6) (T1)
    [c] chaingun (1d6)x4 [47/52] (B1T3)
    [d] plasma rifle (1d7)x6 [40/40] (T2)
    [e] Anti-Freak Jackal (5d3) [6/6]
    [f] 10mm ammo (x140)
    [g] shotgun shell (x65)
    [h] shotgun shell (x70)
    [i] power cell (x25)
    [j] power cell (x70)
    [k] power cell (x70)
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] homing phase device
    [s] thermonuclear bomb
    [t] shell box (x100)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    159 former humans
    171 former sergeants
    43 former captains
    196 imps
    132 demons
    218 lost souls
    64 cacodemons
    90 hell knights
    54 barons of hell
    98 arachnotrons
    25 former commandos
    11 pain elementals
    31 revenants
    29 mancubi
    14 arch-viles
    5 elite former humans
    5 elite former sergeants
    2 elite former captains
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the City of Skulls.
  On level 12 he assembled a tactical shotgun!
  He wiped out the City of Skulls.
  On level 13 he assembled a antigrav boots!
  On level 14 he assembled a nanomanufacture ammo!
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  He left level 16 as soon as possible.
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  On level 19 he found the Lava Armor!
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he assembled a cybernano armor!
  On level 20 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 22 he found the Anti-Freak Jackal!
  On level 22 he arrived at Mt. Erebus.
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack.
 You dodge!
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 Targeting canceled.
 You prepare the BFG 9000 instantly!
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack.
 John Carmack reloads his rocket launcher.
 You dodge!
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 1256 brave souls have ventured into Phobos:
 969 of those were killed.
 5 of those were killed by something unknown.
 152 didn't read the thermonuclear bomb manual.
 And 38 couldn't handle the stress and committed a stupid suicide.

 92 souls destroyed the Mastermind...
 5 sacrificed itself for the good of mankind.
 61 killed the bitch and survived.
 26 showed that it can outsmart Hell itself.

--------------------------------------------------------------
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

papilio

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Re: [H|AoMC+AoD|96%|YAFW] I must be a masochist :P (With recording!)
« Reply #1 on: September 16, 2014, 09:23 »

Whoa.. insane run.

I've always preferred tile version rather than console, but the merits from console I can see in this video is that
you can see intuition marks clearly even in berserk/envirosuit status.

In tiles, it's hard to see them in berserk/env suit status.. you must infer it from the minimap from lower right-hand corner... :(
« Last Edit: September 16, 2014, 09:25 by papilio »
Logged
0.9.9.7 (after reset)
Cyberdemon Chaos Mjr. General
Medals: 43/43
Badges: 26/26/26/25/23/7[/color

FlamingTP

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Re: [H|AoMC+AoD|96%|YAFW] I must be a masochist :P (With recording!)
« Reply #2 on: September 16, 2014, 19:07 »

watching the first part now, good to see you remembered the berserk packs this time.
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