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Author Topic: [N!/AoLT+AoMC/77%/YAVP] Lightfoot Diamond  (Read 2066 times)

papilio

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[N!/AoLT+AoMC/77%/YAVP] Lightfoot Diamond
« on: September 28, 2014, 12:14 »

"Lightfoot Diamond" : Clear Angel of Light Travel on Nightmare! without melee kills


The major problem on AoLT is ammo supply, especially on beating Cyberdemon/SMM.
The things that you absolutely need on AoMC are Intuition and decent speed.
So, mixing Angel of Max Carnage is a perfect choice for getting this badge. I only took a single try to do this!!!

What made me really happy was that +20% speed boost of AoLT with HR2 made Nightmare Phobos Anomaly a *lot* easier.
With green armor, that f**kin nightmare demons/cacodemons could not make a single hit to me!! hahaha

Also, you should notice that you *cannot* carry medikits against Cyberdemon, because of ammo supply. (So you need Dodgemaster trait)
I wonder how other guys take off Cybie on N! AoLT without mixing AoMC.

SMM is really easy with AoMC, as hyperblaster can easily flinch it.

Otherwise, nothing is so special in this run.


--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 d, level 13 Cyberdemon Chaos Br. General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 112412 turns and scored 519183 points.
 He played for 1 hour, 46 minutes and 54 seconds.
 He opposed the Nightmare!

 He killed 1000 out of 1292 hellspawn. (77%)
 He was an Angel of Max Carnage!
 He was also an Angel of Light Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 3
  Levels completed : 0

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  UAC Star (silver cluster)
  Lightfoot Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####....#################
  ..####...........................X####....#################
  ..........................................#################
  .........####..............####.......%..##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 78/60   Experience 75756/13
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)

  Int->Int->HR->HR->DM->Fin->Fin->WK->WK->Jug->Iro->HR->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (192%) (BPT)
    [b] [ Weapon     ]   hyperblaster (2d4)x3 [31/40]
    [c] [ Boots      ]   cerberus steel boots [0/0] (100%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [5/5]

-- Inventory -------------------------------------------------

    [a] shotgun shell (x50)
    [b] shotgun shell (x19)
    [c] power cell (x36)
    [d] large med-pack

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 25%   feet 100%

-- Kills -----------------------------------------------------

    137 former humans
    122 former sergeants
    75 former captains
    178 imps
    101 demons
    169 lost souls
    31 cacodemons
    28 hell knights
    37 barons of hell
    21 arachnotrons
    34 former commandos
    16 pain elementals
    28 revenants
    6 mancubi
    14 arch-viles
    1 nightmare imp
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical shotgun!
  He left the Deimos Lab without drawing too much attention.
  On level 14 he assembled a cerberus boots!
  On level 16 he found the Tower of Babel!
  On level 19 he assembled a hyperblaster!
  On level 19 he entered the Vaults.
  He came, he saw, but he left.
  He left level 20 as soon as possible.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You reload the tactical shotgun.
 You swap your weapons instantly!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
 dies. Congratulations! You defeated the Spider Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 449 brave souls have ventured into Phobos:
 319 of those were killed.
 1 of those was killed by something unknown.
 14 didn't read the thermonuclear bomb manual.
 And 22 couldn't handle the stress and committed a stupid suicide.

 91 souls destroyed the Mastermind...
 4 sacrificed itself for the good of mankind.
 71 killed the bitch and survived.
 16 showed that it can outsmart Hell itself.

--------------------------------------------------------------






And here is my total progress so far.


Spoiler (click to show/hide)
« Last Edit: September 28, 2014, 12:29 by papilio »
Logged
0.9.9.7 (after reset)
Cyberdemon Chaos Mjr. General
Medals: 43/43
Badges: 26/26/26/25/23/7[/color

Zuyl

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Re: [N!/AoLT+AoMC/77%/YAVP] Lightfoot Diamond
« Reply #1 on: September 29, 2014, 01:09 »

Woo man, nice run on this one. I like AoLT, but mostly go with a melee build then. Seems like ammochain is the way to go. Good job.
Logged
0.9.9.7
Cyberdemon Lt. General
Medals [33]
Badges [26/25/24/17/4/1]

papilio

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Re: [N!/AoLT+AoMC/77%/YAVP] Lightfoot Diamond
« Reply #2 on: September 29, 2014, 04:39 »

Yes, Ammochain is the "standard" build for AoLT, but surviving as a Marine till level 7 is cumbersome on N! difficulty, so I choose this strategy.
Logged
0.9.9.7 (after reset)
Cyberdemon Chaos Mjr. General
Medals: 43/43
Badges: 26/26/26/25/23/7[/color
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