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Author Topic: [M|AoI|97%|YAVP] Sniper  (Read 2053 times)

myuzinn

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[M|AoI|97%|YAVP] Sniper
« on: December 24, 2008, 12:46 »

Haven't played since something like 2007? I'd only won once before, and this is my first win on this version. Notes are below.

--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Doomer, level 10 Imp Sergeant, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 254587 turns and scored 88448 points.
 He didn't like it too rough.

 He killed 532 out of 544 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of Impatience!


-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #...........................###......###...................
  #..............###.....#.#..###......###...................
  #..............###......#....#.......###...................
  #..............##..........................................
  #............|.............................................
  #....X.......||............................................
  #.............}........................###...........###...
  #...................................#..###...###.....###...
  #..................................##..###...###.....###...
  #.....###...###......#.......................###...........
  #...........#>#.....###....................................
  #...........###............................................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 43/50   Experience 41760/10
  ToHit +4  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Son of a bitch (Level 3)
    Eagle Eye      (Level 2)
    Cateye         (Level 2)
    Intuition      (Level 3)

  EE->EE->Int->Int->Int->Cat->Cat->SoB->SoB->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Necroarmor [6/6] (86%)
    [b] [ Weapon     ]   modified plasma rifle (1d8)x8 [32/40] (A1)
    [c] [ Boots      ]   Phaseshift Boots [4/4] (100%)
    [d] [ Prepared   ]   modified rocket launcher (6d7) [0/1] (D1)

-- Inventory -------------------------------------------------

    [a] modified plasma rifle (1d8)x8 [40/40] (A1)
    [b] Minigun (1d5)x10 [100/100]
    [c] modified red armor [4/4] (100%) (M)
    [d] modified red armor [4/4] (100%) (M)
    [e] chainsaw (4d6)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] rocket (x6)
    [j] rocket (x10)
    [k] rocket (x10)
    [l] rocket (x10)
    [m] rocket (x10)
    [n] power cell (x34)
    [o] power cell (x50)
    [p] power cell (x50)
    [q] thermonuclear bomb

-- Kills -----------------------------------------------------

    125 former humans
    64 former sergeants
    27 former captains
    84 imps
    29 demons
    62 lost souls
    30 cacodemons
    19 barons of hell
    1 Cyberdemon
    16 hell knights
    14 arachnotrons
    4 former commandos
    5 pain elementals
    3 arch-viles
    1 mancubus
    4 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 9 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 14 he found the Minigun!
  On level 23 he found the Necroarmor!
  On level 23 he entered the Lava Pits.
  On level 23 he found the Phaseshift Boots!
  He managed to clear the Lava Pits completely!
  Entering level 24 he was almost dead...
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The weapon melts away! The Cyberdemon fires! You are hit!
 You wear/wield : a modified plasma rifle (1d8)x8 [52/52] (M1)
 Are you sure you want to overcharge the plasma rifle? This will destroy the
 weapon after the next shot... [Y/n] You overcharge the plasma rifle!
 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The weapon melts away!
 You wear/wield : a modified plasma rifle (1d8)x8 [40/40] (A1)
 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The Cyberdemon dies. Congratulations! You defeated

-- General ---------------------------------------------------

 Before him 45 brave souls have ventured into Phobos:
 42 of those were killed.
 1 of those was killed by something unknown.
 And 2 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

With AoI, one can't grab medikits for later, so health management becomes trickier. The name of the game seems to be damage avoidance/minimization. This in my mind suggested two ways of playing, either:

(1) the Tank - takes less damage and holds more health. Picks like IronMan, HR, TaN, Badass, etc.
(2) the Sniper (or perhaps glass cannon) - fires at long range with enough damage and speed to kill prior to counter-attacks. Picks like EE, CE, Int, SoB, etc.

I'd already gotten a tank to L24, and died due to stupidity (didn't use that bfg sitting in my inventory when facing arch vile + multiple revenants). Decided to run a sniper this time.

Tried out intuition for the first time, so that I could fire at stuff out of range. Sorta worked. At even a single tile outside of visible range, the ability for chainguns and plasma rifles to hit targets decreases immensely, which I didn't realise until later. Hence getting cateye afterwards. Intuition was still very handy though - when starting a level, I'd plan out which route I'd take to get to the scattered health powerups, avoiding enemies if possible, even if only to ensure that I could easily return to it later when necessary. I found that levels usually had more than enough health powerups/medikits to kill all the enemies there and recharge to 100%. Some levels I actually never received any damage at all.

The only reason the game is 97% kills instead of 100%, is because I visited The Wall without a rocket launcher. Oops. I figure the level should have a RL and a few rockets plonked next to the entry staircase, just enough to plow through the wall.

Got the minigun on L14. Didn't really need it. Only advantage I can see is the ability to take out more weak enemies at once when they're lined up. The reload time is absolutely horrendous, at least 3s I think, but never found it to be an issue. If you can't fall back behind safe cover after 10 minigun bursts, you're either doing something wrong, or you're in an arena or the mortuary.

Sometime around L20 I'd run out of 10mm ammo, and switched mostly to the plasma rounds I'd been saving up. Arch-viles always eat rockets, since they are tough and fast, and keeping them away is paramount.

Necroarmor on L23. Phase boots at lava pits immediately after. Didn't need either, but were nice to have. Uh yeh, lava pits, heh. Haven't seen lava pits before, and I was feeling cocky, having an enviro pack. Decided to check it out. Unique detected - weeee I was racing forward. Lava is very nice against land-stuck creatures as a sniper, since they sit on the edge patiently waiting for plasma in the face. What wasn't landlocked, got killed prior to getting within counter attack range. Then about halfway to 2/3rds through, the enviro pack ran out. Oops. Made it to the closest island with some piddly amount of health. 18% I think? No way to make it back to the staircase alive, too much lava. Was thinking I'd basically lost. Killed a couple barons on nearby islands. Noticed, 2 islands away, a lone enviro pack. Remembered to hit the run key. Ended up on the island with 6% health. Then on the envirokit, which I didn't know was on lava, so now at 2% by the time I'd activated it. Found and used two more on neighbouring island, found Phase Boots, then rushed out still at 2% health. I probably only survived due to those protection modded plassteel boots [8/8] I was wearing.

Note to self: when at lava pits, take at least 2 envirokits, preferably 3.

L24 was fairly easy, mostly hell barons, and a room full of former captains. I find cacodemons much more irritating frankly. Managed to snag a supercharge near the exit staircase as I was leaving.

Cybie went down fairly easy. I was at the far left of the stage, he was at the far right. Careful to be just right enough from the wall to avoid splash damage of missed rockets thrown at me, I sent a stream of my own rockets at cybie from out of range. I wasn't expecting them to hit, since my previous experience with chainguns/plasma wasn't too great in that regard, but perhaps the higher accuracy of RL helped. Cybie was wounded by the time he came into view. Switched to a pile of surplus plasma rifles which I overloaded at him. And that was that.

Also, never managed to get a BFG. That was unusual.

Anyway, I'm enjoying the game a lot! Thanks to all involved in its development :)
« Last Edit: December 24, 2008, 13:24 by myuzinn »
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Kornel Kisielewicz

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Re: [M|AoI|97%|YAVP] Sniper
« Reply #1 on: December 25, 2008, 10:05 »

Now this is what I call an interesting Mortem ;). Accuracy out of los has an additional 50% flat failure rate. What helps in case of rocket launcher is it's splash damage.
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Kornel Kisielewicz
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