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Barrels of....water
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tiw
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4
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3577
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February 21, 2010, 12:26
by Simon-v
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Where the hell is the way out of here!?! (right next to you)
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tiw
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3
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3613
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February 05, 2012, 13:39
by Game Hunter
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DeHackEd
« 1 2 All »
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Titt
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17
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18233
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May 12, 2008, 05:02
by Vestin
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Alternative Fire modes for weapons
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tisiphone
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14
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9868
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September 10, 2007, 02:10
by necro
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New weapon class - Exotic Weapons
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Thomas
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8
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9560
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November 06, 2009, 06:21
by Kornel Kisielewicz
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[Balance and Doomishness] A couple of N! changes:
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Thomas
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5
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3981
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January 10, 2009, 02:18
by Anarchic Fox
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[Balance] Pain Elementals appear in very late caves
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Thomas
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4
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3694
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January 07, 2009, 02:21
by ZZ
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Reaction time
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Thomas
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13
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10977
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December 23, 2007, 05:59
by Blade
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New weapon! See inside.
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Thomas
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8
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7751
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March 08, 2006, 07:35
by Lexman
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[IMPLEMENTED] Boots affect knockback
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Thomas
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6
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18019
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October 29, 2005, 08:02
by Aerton
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Monster knockback reduction
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Thomas
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2
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2931
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April 12, 2011, 06:57
by Thomas
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Badge and Medal ideas (v2)
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Thomas
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3
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5062
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August 03, 2011, 21:32
by Thexare
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Master Traits and the possible defense/weapon combos
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Thomas
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5
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5317
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October 29, 2009, 11:35
by Brothers.Imp
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I've been playing lots of DooM 2 recently... [Doomishness]
« 1 2 3 All »
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Thomas
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34
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22755
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July 17, 2009, 22:59
by Zi
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Nightmare! kill% messages
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Thomas
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5
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4055
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December 08, 2009, 12:44
by Silhar
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Balance: The Unholy Cathedral is too difficult on non-AoB challenges. *spoilers*
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Thomas
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10
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8955
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January 15, 2009, 12:26
by ParaSait
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Post mortem challenges
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Thomas
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7
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6649
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April 21, 2006, 09:32
by Anticheese
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Balance - The Boss(es) are too easy on harder difficulties (Spoilers, obviously)
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Thomas
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0
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2554
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October 31, 2008, 19:19
by Thomas
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[Balance] The BFG - Too Awesome to Use
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Thomas
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12
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8011
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October 07, 2009, 21:41
by Journey
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[Addition] Accuracy-enhanced weaponry
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Thomas
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2
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3350
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April 16, 2009, 18:38
by rekenne
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