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Pages: 1 [2] 3 4 ... 45
  Subject Started by Replies Views Last post
Separate Sound Definitions for Assemblies Vid-szhite 4 7919 Last post February 08, 2017, 17:13
by Vid-szhite
Ten things I want to do if I only could have the sources. Nick 2 6835 Last post October 09, 2016, 12:46
by donath
Can autosave be added in future versions? BaronVonMurderkill 7 10061 Last post August 12, 2016, 13:23
by Evilpotatoe
A little tweaking of The Wall/Containment Area BaronVonMurderkill 4 7393 Last post August 05, 2016, 11:13
by emulord
Mouse in console mode Trasnemi 3 7711 Last post June 29, 2016, 15:17
by Kornel Kisielewicz
New Archangel of 666 level messages Tormuse 9 10982 Last post May 12, 2016, 06:47
by raekuul
Different stairs types ! (and similar mid-long term choices or informations) Evilpotatoe 3 8122 Last post April 19, 2016, 09:01
by Kornel Kisielewicz
Survivalist buff idea 2birds1stone 3 7591 Last post January 12, 2016, 03:46
by Evilpotatoe
Levers ideas Const 4 7078 Last post October 02, 2015, 02:03
by singalen
Extended Master Traits emulord 0 5980 Last post May 28, 2015, 12:07
by emulord
Console mode window size mihey1993 2 6315 Last post April 19, 2015, 10:34
by Tavana
New class: Outlaw ujk 0 5089 Last post March 25, 2015, 21:46
by ujk
sokoban Nick 2 4667 Last post February 22, 2015, 21:01
by Sereg
Idea about new special level papilio 3 4386 Last post February 17, 2015, 00:14
by thelaptop
Save progression system? Commander204 1 3429 Last post February 12, 2015, 01:48
by thelaptop
Rebalancing Marine vs. Scout vs. Technician papilio 1 3976 Last post November 27, 2014, 16:52
by Nick
Yat another trait request ;) Nick 2 4188 Last post November 27, 2014, 16:48
by Nick
Idea of implementing the limit of respawning of monsters papilio 5 5248 Last post November 23, 2014, 17:29
by Nick
Interesting new enemies for Ao666 emulord 8 6697 Last post November 01, 2014, 15:14
by Thiebs
Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty Omega Tyrant 1 3579 Last post October 30, 2014, 17:15
by emulord
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