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Pages: 1 ... 10 11 [12] 13 14 ... 46
  Subject Started by Replies Views Last post
A few ideas CptBlaino 4 3446 Last post August 24, 2011, 20:16
by CptBlaino
New master trait idea: Jack the Ripper! Gargulec 2 3447 Last post October 19, 2010, 13:13
by Silhar
A new challenge idea Angles of death 3 3447 Last post July 12, 2010, 10:26
by Garlyle
Option to stop auto-run when enemies are sensed by intuition/tracking data Matt_S 4 3450 Last post April 02, 2012, 12:46
by thelaptop
Rewarding persistent players. Papachabre 3 3459 Last post March 31, 2008, 08:24
by Styro
Barrels of....water tiw 4 3461 Last post February 21, 2010, 12:26
by Simon-v
Replace Regular Shotgun With Sawn-Off Shotgun. LockeCarnelia 4 3461 Last post December 27, 2008, 17:52
by 007bistromath
Encourage rocket launcher play? X-Heiko 5 3464 Last post November 23, 2009, 04:25
by ZZ
EmptyConfirm should apply if you can't fire for other reasons. rchandra 5 3480 Last post March 08, 2011, 03:17
by Deathwind
"Classic Mode" - premade map challenge xwdishere 1 3483 Last post March 04, 2007, 19:26
by The Buttery Lobster
Cross maps between "maze of rooms" and "city" Jorge Alonso 3 3496 Last post January 15, 2008, 02:12
by Rola
doomrl ds squashysquish 1 3500 Last post February 24, 2008, 16:17
by Kornel Kisielewicz
key customization qeurul 2 3511 Last post February 06, 2007, 00:48
by qeurul
resurrecting an old item, then killing it again DisaffectedBeta 2 3513 Last post September 17, 2007, 00:40
by DisaffectedBeta
Where the hell is the way out of here!?! (right next to you) tiw 3 3525 Last post February 05, 2012, 13:39
by Game Hunter
Changes to the .ini file Aki 3 3527 Last post October 17, 2009, 08:07
by Malek Deneith
Different Genders? Numbernaut 5 3535 Last post March 23, 2012, 02:32
by Klear
Directional LOS i.e. FOV Mr.Peanut 4 3537 Last post November 02, 2007, 01:09
by DaEezT
Remaining ammo counter Sanctus 2 3547 Last post June 05, 2012, 04:41
by Sanctus
Safety mode Matt_S 4 3549 Last post April 01, 2012, 03:47
by Creepy
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