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Pages: 1 ... 10 11 [12] 13 14 ... 46
  Subject Started by Replies Views Last post
Spider Mastermind Gamer-man 4 6788 Last post December 24, 2011, 17:07
by Kornel Kisielewicz
Make difficulty ramp for Ao100 more noticeable ZZ 3 6790 Last post February 04, 2011, 16:22
by thelaptop
Spectres and the Invisibility Artifact Frankosity 3 6814 Last post June 26, 2009, 13:15
by raekuul
creatures attacking one another new outlook RepoRipper 4 6850 Last post March 05, 2007, 21:44
by RepoRipper
Raking fire Creepy 5 6873 Last post November 04, 2009, 05:22
by Frankosity
Save progression system? Commander204 1 6920 Last post February 12, 2015, 01:48
by thelaptop
Revolver fidsah 3 6942 Last post March 09, 2011, 02:17
by grommile
Directional LOS i.e. FOV Mr.Peanut 4 6953 Last post November 02, 2007, 01:09
by DaEezT
Game Rule Sheets Magekind 2 6955 Last post June 06, 2006, 12:11
by Magekind
Veteran missions, possibly a nice wariant of multiplayer and single player zenfur 3 6974 Last post May 10, 2011, 23:27
by Blahness
Computer Maps revealing (or hinting at) lever functions Ander Hammer 2 6978 Last post March 28, 2012, 04:26
by Ander Hammer
Changes to the .ini file Aki 3 6979 Last post October 17, 2009, 08:07
by Malek Deneith
Toggle blacking out other monitors [MAC] oohhboy 2 6993 Last post March 30, 2013, 21:23
by oohhboy
Traits stadistics Jorge Alonso 2 7016 Last post May 25, 2007, 05:30
by Jorge Alonso
"You pull the lever... What do you wish for ?" Vestin 2 7018 Last post August 14, 2009, 20:39
by Zi
4 small medkits in starting inventory Conker 3 7019 Last post August 19, 2007, 08:51
by Conker
DoomRL port for ARM devices (i.e. OpenPandora) killchain 2 7047 Last post May 01, 2012, 15:12
by killchain
Knockback and Dodge modifiers display Bunkov 1 7049 Last post June 16, 2013, 08:24
by thelaptop
More sets of levels, Packmule trait cosmonk 3 7060 Last post February 09, 2009, 17:05
by Kornel Kisielewicz
EmptyConfirm should apply if you can't fire for other reasons. rchandra 5 7066 Last post March 08, 2011, 03:17
by Deathwind
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