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Mortem Series' (FORUM SUGGESTION)
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Pricklyman
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4
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3552
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March 10, 2012, 01:52
by Ashannar
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A new challenge idea
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Angles of death
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3
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3556
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July 12, 2010, 10:26
by Garlyle
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A few ideas
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CptBlaino
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4
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3559
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August 24, 2011, 20:16
by CptBlaino
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Encourage rocket launcher play?
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X-Heiko
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5
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3560
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November 23, 2009, 04:25
by ZZ
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Run and Shoot
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Ander Hammer
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4
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3562
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November 22, 2011, 01:36
by Ander Hammer
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Option to stop auto-run when enemies are sensed by intuition/tracking data
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Matt_S
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4
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3563
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April 02, 2012, 12:46
by thelaptop
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doomrl ds
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squashysquish
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1
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3572
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February 24, 2008, 16:17
by Kornel Kisielewicz
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Replace Regular Shotgun With Sawn-Off Shotgun.
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LockeCarnelia
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4
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3576
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December 27, 2008, 17:52
by 007bistromath
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Barrels of....water
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tiw
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4
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3577
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February 21, 2010, 12:26
by Simon-v
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EmptyConfirm should apply if you can't fire for other reasons.
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rchandra
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5
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3588
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March 08, 2011, 03:17
by Deathwind
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Cross maps between "maze of rooms" and "city"
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Jorge Alonso
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3
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3600
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January 15, 2008, 02:12
by Rola
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Directional LOS i.e. FOV
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Mr.Peanut
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4
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3611
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November 02, 2007, 01:09
by DaEezT
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Where the hell is the way out of here!?! (right next to you)
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tiw
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3
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3618
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February 05, 2012, 13:39
by Game Hunter
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resurrecting an old item, then killing it again
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DisaffectedBeta
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2
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3619
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September 17, 2007, 00:40
by DisaffectedBeta
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Remaining ammo counter
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Sanctus
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2
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3621
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June 05, 2012, 04:41
by Sanctus
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Different Genders?
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Numbernaut
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5
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3624
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March 23, 2012, 02:32
by Klear
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Safety mode
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Matt_S
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4
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3638
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April 01, 2012, 03:47
by Creepy
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"Classic Mode" - premade map challenge
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xwdishere
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1
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3645
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March 04, 2007, 19:26
by The Buttery Lobster
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New, unique possibility for odd multiplayer format
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The DoomRLguy
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0
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3646
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August 04, 2012, 11:06
by The DoomRLguy
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Small feature request [Resizable window on DOOMRL]
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Red_Soul
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4
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3646
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May 08, 2011, 14:32
by Deathwind
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