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Pages: 1 ... 10 11 [12] 13 14 ... 46
  Subject Started by Replies Views Last post
Pre-Assembled Weapons? Good/bad idea? Sambojin 10 10173 Last post November 02, 2011, 15:45
by Sambojin
Second Pistol Master Trait « 1 2  All » Einander 15 10166 Last post April 03, 2010, 10:17
by bricks
Survivalist buff idea 2birds1stone 3 10063 Last post January 12, 2016, 03:46
by Evilpotatoe
Technician and Light-Amp Goggles « 1 2  All » Klear 20 9983 Last post March 20, 2012, 03:07
by Ander Hammer
Demonic weapons X-Heiko 12 9958 Last post December 02, 2009, 15:59
by thelaptop
New level style: warehouse « 1 2  All » BEEF 16 9953 Last post August 31, 2010, 12:54
by LockeCarnelia
Let me mod the Chainsaw! DaEezT 9 9826 Last post December 24, 2007, 13:58
by ReaCto
DoomRL 0.9.9.8 BETA 4 Kornel Kisielewicz 0 9819 Last post May 02, 2024, 09:29
by Kornel Kisielewicz
Campaign Mode Anticheese 13 9800 Last post March 08, 2006, 07:05
by Lexman
A few ideas... Ultimate Carl 12 9791 Last post December 09, 2005, 13:43
by Vin
Alternative Fire modes for weapons tisiphone 14 9766 Last post September 10, 2007, 02:10
by necro
Achievements DaEezT 9 9674 Last post January 14, 2008, 09:06
by TFoN
Mouse in console mode Trasnemi 3 9648 Last post June 29, 2016, 15:17
by Kornel Kisielewicz
Brevity Mode Thomas 14 9642 Last post October 07, 2010, 15:11
by rchandra
City of skulls rewards feel lacking? « 1 2  All » ultimate26 19 9618 Last post March 23, 2012, 12:28
by ultimate26
Change of skill rank requirements idea. Malek Deneith 14 9597 Last post September 01, 2009, 14:54
by Gargulec
Are we sure we're all right with ammo measuring? « 1 2  All » ZZ 17 9557 Last post November 22, 2009, 10:00
by Frankosity
Different name for SoG grommile 12 9550 Last post April 13, 2013, 00:22
by LuckyDee
A little tweaking of The Wall/Containment Area BaronVonMurderkill 4 9521 Last post August 05, 2016, 11:13
by emulord
Assembled Mods « 1 2  All » Ander Hammer 15 9507 Last post January 12, 2012, 11:32
by Game Hunter
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