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Pages: 1 ... 13 14 [15] 16 17 ... 45
  Subject Started by Replies Views Last post
Badge and Medal ideas (v2) Thomas 3 3763 Last post August 03, 2011, 21:32
by Thexare
Inventory management command API proposal tehtmi 0 3028 Last post August 02, 2011, 23:49
by tehtmi
General traits discussion Shoop da Whoop 4 3449 Last post July 28, 2011, 22:46
by The Page
New level event ideas « 1 2 3  All » Gargulec 41 26319 Last post July 13, 2011, 09:21
by ZicherCZ
New special levels Shoop da Whoop 12 6317 Last post July 12, 2011, 14:44
by Shoop da Whoop
Doubling the game's length General Patton 2 2423 Last post July 11, 2011, 14:32
by plamen86
Why don't we have unique boots? General Patton 3 2797 Last post July 10, 2011, 00:14
by General Patton
Slightly lower the river spawn rate for early game? Fanta Hege 2 2071 Last post June 19, 2011, 18:47
by Ander Hammer
Half-seen squares Zalminen 3 2503 Last post June 18, 2011, 20:06
by thelaptop
Deaf mode ParaSait 3 2820 Last post June 15, 2011, 09:46
by thelaptop
Repeat last game/challenge AStranger 2 2659 Last post June 10, 2011, 11:48
by AStranger
Options GUI ParaSait 3 2467 Last post June 10, 2011, 02:09
by Deathwind
Shooting through barrels ZZ 9 5681 Last post June 09, 2011, 07:01
by Zalminen
[Linux] Better error reporting when Doomrl fails to run. AStranger 0 2075 Last post June 01, 2011, 02:15
by AStranger
A way to know what challenge/difficulty the game is Sirdec 4 3587 Last post May 31, 2011, 09:45
by thelaptop
Ammo. Now packed! « 1 2  All » Shoop da Whoop 21 14004 Last post May 24, 2011, 21:29
by thelaptop
Separate "loss" and "win" mortem directories grommile 14 6402 Last post May 20, 2011, 03:29
by Deathwind
Reduce the difficulty of Lightfoot Gold « 1 2  All » Omegthemad 23 11116 Last post May 18, 2011, 00:49
by Deathwind
Sound Code Revision/Update GrimmC 2 2083 Last post May 16, 2011, 20:49
by GrimmC
Veteran missions, possibly a nice wariant of multiplayer and single player zenfur 3 2738 Last post May 10, 2011, 23:27
by Blahness
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