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"The Wall" is too hard!
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ParaSait
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3
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3693
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December 25, 2007, 12:44
by Mikey
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Mortem files
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Klear
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1
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3705
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July 13, 2012, 11:51
by LuckyDee
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[Balance and Doomishness] A couple of N! changes:
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Thomas
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5
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3715
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January 10, 2009, 02:18
by Anarchic Fox
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General traits discussion
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Shoop da Whoop
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4
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3723
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July 28, 2011, 22:46
by The Page
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Minor mortem additions
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Deathwind
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2
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3730
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March 25, 2013, 10:58
by Deathwind
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A couple of knockback changes
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ZZ
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7
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3746
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March 02, 2010, 22:12
by Thomas
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Cursed items
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Melon
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5
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3750
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May 28, 2009, 07:26
by Melon
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Specific Difficulty Levels for Challenges
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Conker
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5
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3755
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December 31, 2007, 20:50
by Kornel Kisielewicz
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New weapon type : Gauss Weaopn
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ZZ
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6
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3757
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November 25, 2009, 15:43
by ParaSait
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Game Rule Sheets
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Magekind
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2
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3780
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June 06, 2006, 12:11
by Magekind
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New Level Event: Haze
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MaiZure
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3
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3783
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November 06, 2011, 04:50
by Sambojin
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Re-use the position where the player aimed if player didn't aim at a monster
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Zi
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4
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3784
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August 02, 2009, 17:30
by Zi
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Grenades and "Explosives trait"
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Zero
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5
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3819
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January 03, 2009, 04:00
by Zero
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Tactics refinement, capslock
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DisaffectedBeta
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5
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3823
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July 12, 2007, 09:49
by Kornel Kisielewicz
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Backpack as an Exotic Powerup
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Game Hunter
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5
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3844
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April 05, 2010, 02:11
by Angles of death
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Jumping
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metroidRL
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8
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3844
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November 18, 2009, 11:50
by AStranger
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Dead Doomguy sprite
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singalen
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0
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3848
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February 21, 2013, 03:53
by singalen
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Static Music Volume [DONE]
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Eikon
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2
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3854
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April 28, 2006, 22:18
by Anticheese
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New Level Event - Monster Invasion
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MaiZure
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6
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3859
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May 04, 2011, 22:03
by GrimmC
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A way to know what challenge/difficulty the game is
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Sirdec
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4
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3874
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May 31, 2011, 09:45
by thelaptop
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