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Pages: 1 ... 14 15 [16] 17 18 ... 46
  Subject Started by Replies Views Last post
[Balance and Doomishness] A couple of N! changes: Thomas 5 3378 Last post January 10, 2009, 02:18
by Anarchic Fox
Juggler second rank FinDude 8 3397 Last post November 05, 2009, 21:19
by Rjak
New Level Event: Haze MaiZure 3 3400 Last post November 06, 2011, 04:50
by Sambojin
Pain Chances - Flinching Chris_Lv255 3 3424 Last post December 04, 2008, 14:26
by Khashishi
Minor mortem additions Deathwind 2 3431 Last post March 25, 2013, 10:58
by Deathwind
Running Frankosity 6 3437 Last post April 18, 2009, 03:47
by Visalos
Naming archived mortems with tags Fingerzam 2 3439 Last post December 19, 2006, 19:33
by Kornel Kisielewicz
General traits discussion Shoop da Whoop 4 3449 Last post July 28, 2011, 22:46
by The Page
Balance: Megasphere is way too rare ParaSait 3 3457 Last post January 03, 2009, 10:02
by Kornel Kisielewicz
Blademaster tweak MaiZure 7 3466 Last post March 24, 2011, 02:14
by Deathwind
Auto-Pickup Placek 4 3476 Last post November 06, 2011, 03:24
by Sambojin
Cursed items Melon 5 3479 Last post May 28, 2009, 07:26
by Melon
New weapon type : Gauss Weaopn ZZ 6 3486 Last post November 25, 2009, 15:43
by ParaSait
Jumping metroidRL 8 3492 Last post November 18, 2009, 11:50
by AStranger
Archvile tweak Angle of Death 4 3492 Last post May 06, 2009, 05:27
by skarczew
Difficulty levels affecting monster behaviour Fingerzam 1 3512 Last post May 01, 2007, 02:29
by Potman
Graphical Port [REDIRECT] Eikon 2 3524 Last post May 15, 2006, 05:44
by Aerton
Specific Difficulty Levels for Challenges Conker 5 3525 Last post December 31, 2007, 20:50
by Kornel Kisielewicz
Re-use the position where the player aimed if player didn't aim at a monster Zi 4 3535 Last post August 02, 2009, 17:30
by Zi
Backpack as an Exotic Powerup Game Hunter 5 3541 Last post April 05, 2010, 02:11
by Angles of death
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