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Make Knights&Barons actually KNOW about their immunity
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ZZ
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19
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11176
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February 28, 2010, 09:06
by ZZ
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Make med packs stackable
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beam
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13
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11971
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March 05, 2008, 06:08
by 007bistromath
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Make rocket launcher more visible
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Klear
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3
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3483
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April 05, 2012, 20:10
by spacedust
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Make Viles more similar to ones in Doom
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ZZ
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10
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6050
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November 25, 2009, 03:57
by skarczew
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Making a game actually winnable.
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Karry
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22
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14343
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July 15, 2007, 03:24
by Rabiat
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making melee more interesting.
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ultimate26
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2
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2622
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December 08, 2008, 10:21
by ultimate26
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Making some lethal lessons into painful ones
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Ander Hammer
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5
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3992
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March 18, 2011, 06:56
by Solarn
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Mancubus Experience Rank
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LuckyDee
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18
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10494
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April 22, 2012, 16:57
by Klear
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Map memory
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GenTechJ
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3
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2867
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April 26, 2009, 09:16
by Frankosity
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Map wtih teleporters
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Jorge Alonso
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10
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8003
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July 10, 2007, 05:39
by DisaffectedBeta
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Maps in darkness
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Jorge Alonso
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0
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2968
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June 07, 2007, 01:54
by Jorge Alonso
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Marking "used" levers
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Azrael
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1
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2244
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April 16, 2010, 07:25
by raekuul
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Master Trait: Gunslinger
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C4Cypher
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0
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2242
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October 23, 2010, 18:22
by C4Cypher
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Master Traits and the possible defense/weapon combos
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Thomas
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5
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5028
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October 29, 2009, 11:35
by Brothers.Imp
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Masterless class
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Const
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18
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15745
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May 01, 2012, 22:25
by Thexare
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Maybe change the HP given by small med packs for Medium and Hard
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doomrllover
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2
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2569
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July 06, 2007, 10:06
by BDR
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Maze level type- is it really necessary to have them?
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Gargulec
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19
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15976
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February 02, 2011, 06:33
by mcz117chief
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Medal for zero-damage Phobos Base Entry
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grommile
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11
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7299
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April 08, 2013, 14:21
by Evilpotatoe
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Medals
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MaiZure
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14
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11876
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April 06, 2008, 15:47
by Vestin
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Megabuster needs major buff
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Steve
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8
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10313
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May 10, 2014, 05:42
by Sum Gai
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