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Pages: 1 ... 22 23 [24] 25 26 ... 46
  Subject Started by Replies Views Last post
Make rocket launcher more visible Klear 3 3385 Last post April 05, 2012, 20:10
by spacedust
Make Viles more similar to ones in Doom ZZ 10 5797 Last post November 25, 2009, 03:57
by skarczew
Making a game actually winnable. « 1 2  All » Karry 22 14004 Last post July 15, 2007, 03:24
by Rabiat
making melee more interesting. ultimate26 2 2559 Last post December 08, 2008, 10:21
by ultimate26
Making some lethal lessons into painful ones Ander Hammer 5 3900 Last post March 18, 2011, 06:56
by Solarn
Mancubus Experience Rank « 1 2  All » LuckyDee 18 10044 Last post April 22, 2012, 16:57
by Klear
Map memory GenTechJ 3 2761 Last post April 26, 2009, 09:16
by Frankosity
Map wtih teleporters Jorge Alonso 10 7841 Last post July 10, 2007, 05:39
by DisaffectedBeta
Maps in darkness Jorge Alonso 0 2802 Last post June 07, 2007, 01:54
by Jorge Alonso
Marking "used" levers Azrael 1 2169 Last post April 16, 2010, 07:25
by raekuul
Master Trait: Gunslinger C4Cypher 0 2190 Last post October 23, 2010, 18:22
by C4Cypher
Master Traits and the possible defense/weapon combos Thomas 5 4896 Last post October 29, 2009, 11:35
by Brothers.Imp
Masterless class « 1 2  All » Const 18 15264 Last post May 01, 2012, 22:25
by Thexare
Maybe change the HP given by small med packs for Medium and Hard doomrllover 2 2525 Last post July 06, 2007, 10:06
by BDR
Maze level type- is it really necessary to have them? « 1 2  All » Gargulec 19 14914 Last post February 02, 2011, 06:33
by mcz117chief
Medal for zero-damage Phobos Base Entry grommile 11 6975 Last post April 08, 2013, 14:21
by Evilpotatoe
Medals MaiZure 14 11408 Last post April 06, 2008, 15:47
by Vestin
Megabuster needs major buff Steve 8 9585 Last post May 10, 2014, 05:42
by Sum Gai
Melting thermonuclear bombs in lava ... Nameless 11 5662 Last post March 18, 2011, 07:36
by Shoop da Whoop
Message when a unique is destroyed Skynet 2.0 10 5993 Last post January 18, 2009, 15:52
by Kornel Kisielewicz
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