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Pages: 1 ... 32 33 [34] 35 36 ... 46
  Subject Started by Replies Views Last post
Multiplayer mode Sereg 3 4708 Last post January 27, 2011, 11:37
by Kornel Kisielewicz
Grenades!!! (Very large project, may be for DoomRL 2 instead) JysusCryst 3 5110 Last post July 09, 2013, 10:47
by singalen
Ability to sort high scores by wins only AStranger 3 2830 Last post February 02, 2011, 10:16
by ZZ
Challenge mode listed in high scores Raine 3 3104 Last post December 08, 2006, 20:46
by Santiago Zapata
Balance: Megasphere is way too rare ParaSait 3 3816 Last post January 03, 2009, 10:02
by Kornel Kisielewicz
Revolver fidsah 3 3162 Last post March 09, 2011, 02:17
by grommile
Squad based play? Lomax 3 2731 Last post July 14, 2008, 12:39
by Sachiko
Rewarding persistent players. Papachabre 3 3195 Last post March 31, 2008, 08:24
by Styro
balance special level frequency, especially the Armory rchandra 3 2625 Last post February 20, 2011, 14:26
by Tuomari Jim
Stop crying about the lava when you're clearly invulnerable, you baby. Nameless 3 2407 Last post February 16, 2011, 02:52
by grommile
Envirosuits suggestion. Xael 3 3500 Last post July 13, 2008, 15:43
by TFoN
Allow longer names! Ander Hammer 3 2561 Last post February 27, 2011, 18:56
by Tavana
Pain Chances - Flinching Chris_Lv255 3 3540 Last post December 04, 2008, 14:26
by Khashishi
More sets of levels, Packmule trait cosmonk 3 3421 Last post February 09, 2009, 17:05
by Kornel Kisielewicz
Make difficulty ramp for Ao100 more noticeable ZZ 3 2896 Last post February 04, 2011, 16:22
by thelaptop
New Level Event: Late-Level Enemies, Triggers/Hidden Rooms GrimmC 3 2396 Last post September 06, 2011, 14:27
by Malek Deneith
More clear death descriptions Equality 3 4259 Last post February 17, 2013, 00:24
by Shinji_Ikari_9th
Toggle blacking out other monitors [MAC] oohhboy 2 3347 Last post March 30, 2013, 21:23
by oohhboy
some challenge mode ideas Faintly 2 12108 Last post May 30, 2017, 20:58
by Faintly
Minor mortem additions Deathwind 2 3610 Last post March 25, 2013, 10:58
by Deathwind
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