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Kill Counts in HUD
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pacmanus
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16
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16044
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April 15, 2012, 07:45
by Nightshade
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Badly thought out trait suggestion
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Moddan
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16
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16635
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April 12, 2013, 17:06
by AlterAsc
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More Advanced weapons!
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Potman
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16
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14171
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September 11, 2007, 14:39
by tisiphone
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New level style: warehouse
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BEEF
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16
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14196
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August 31, 2010, 12:54
by LockeCarnelia
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RFE's for the next version
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Malek Deneith
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16
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16313
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May 14, 2007, 04:51
by TFoN
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Light amp visor
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Midnight
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16
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12648
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March 02, 2011, 15:54
by Sambojin
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NO save challenge mode.
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Daqin
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16
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19860
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January 29, 2008, 07:13
by Daqin
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Rooms!!!
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Derek
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16
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19671
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December 02, 2006, 10:28
by Adral
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Substitute for sounds for the hearing impaired
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Silencexy
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16
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16015
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March 10, 2007, 13:24
by TFoN
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Weaken the rocket launcher
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Almafeta
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16
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19057
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March 19, 2006, 04:04
by Anticheese
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Simulation Terminals
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Generic
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17
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15880
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July 22, 2009, 15:35
by Shinji_Ikari_9th
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Ideas from obscure yet official Doom sources
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Almafeta
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17
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19499
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February 23, 2006, 16:34
by Guest
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Compilation of fixes, changes, and new ideas for version 0.11
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Omega Tyrant
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17
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352929
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June 21, 2026, 19:58
by Trar
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Monster reaction to noise
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Game Hunter
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17
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14278
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September 22, 2010, 22:05
by Game Hunter
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New Boss
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kingwesleyr
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17
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12671
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July 26, 2010, 04:43
by ParaSait
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Badge Overhaul Brainstorm
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Game Hunter
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17
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18593
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March 14, 2012, 10:33
by Creepy
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LAN Co-op
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LAN fan
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17
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25458
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December 09, 2005, 04:34
by Kornel Kisielewicz
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How to make agility mods useful for shotguns
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leonresevil2
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17
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12850
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March 06, 2010, 19:06
by leonresevil2
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New special level: The Eclipse
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Potman
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17
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14919
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October 25, 2009, 12:46
by raekuul
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Rifle- new weapon & assorted traits
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Gargulec
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17
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17376
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December 18, 2009, 14:54
by Madtrixr
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