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Pages: 1 ... 42 43 [44] 45
  Subject Started by Replies Views Last post
Level Type additions « 1 2  All » Zephyre Syx 15 10297 Last post December 10, 2005, 02:14
by JimmyJ
Grenades and "Explosives trait" Zero 5 2605 Last post January 03, 2009, 04:00
by Zero
Vampiric Bastard trait Zero 8 3254 Last post January 05, 2009, 11:06
by ParaSait
Save score.dat and player.dat at mortem? Zhakdul 4 2637 Last post October 06, 2009, 16:20
by Zhakdul
More variety in Ao100 levels Zi 11 4698 Last post August 20, 2009, 11:16
by Zi
Run 'mode' rather than/in addition run direction Zi 0 1444 Last post July 29, 2009, 22:47
by Zi
Backpack for Ao100? Zi 0 1567 Last post February 09, 2009, 22:44
by Zi
Re-use the position where the player aimed if player didn't aim at a monster Zi 4 2766 Last post August 02, 2009, 17:30
by Zi
Challenge combinations? Zi 1 1578 Last post July 25, 2009, 20:34
by Captain Trek
Start aiming reticle in the same place as the previous shot Zi 0 1476 Last post January 16, 2009, 21:24
by Zi
Items dropped on hazardous terrain. Zi 0 1561 Last post January 16, 2009, 21:16
by Zi
Shorter way of displaying repeated messages ZicherCZ 11 5004 Last post May 07, 2012, 21:54
by RSO
Make difficulty ramp for Ao100 more noticeable ZZ 3 2128 Last post February 04, 2011, 16:22
by thelaptop
New Lever Effects « 1 2 3 4  All » ZZ 47 22502 Last post January 20, 2011, 05:00
by Shoop da Whoop
A couple of knockback changes ZZ 7 2641 Last post March 02, 2010, 22:12
by Thomas
New weapon type : Gauss Weaopn ZZ 6 2800 Last post November 25, 2009, 15:43
by ParaSait
Make Knights&Barons actually KNOW about their immunity « 1 2  All » ZZ 19 8203 Last post February 28, 2010, 09:06
by ZZ
Are we sure we're all right with ammo measuring? « 1 2  All » ZZ 17 6337 Last post November 22, 2009, 10:00
by Frankosity
Make Viles more similar to ones in Doom ZZ 10 4139 Last post November 25, 2009, 03:57
by skarczew
Blood Rivers ZZ 8 3670 Last post April 11, 2011, 09:30
by DeathDealer
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