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Pages: 1 ... 43 44 [45] 46
  Subject Started by Replies Views Last post
A "wait until something happens" key Omegthemad 5 3380 Last post May 01, 2011, 02:20
by Omegthemad
4 small medkits in starting inventory Conker 3 3083 Last post August 19, 2007, 08:51
by Conker
3 new suggestions ParaSait 11 6157 Last post December 18, 2008, 02:34
by skarczew
2 Player mode « 1 2  All » Lexman 17 14499 Last post April 12, 2006, 11:52
by Aerton
2 nukes on angel of pacifism Angles of death 2 2895 Last post June 15, 2010, 04:02
by Madtrixr
0991: Saving between base and hell? ParaSait 0 2384 Last post March 17, 2010, 06:50
by ParaSait
'T' is for traits. AStranger 3 3085 Last post October 28, 2009, 14:27
by Aki
'Skills' - Alternative to Traits Conker 4 4064 Last post March 30, 2008, 05:53
by Daqin
'Flavoured' Levers Frankosity 13 5922 Last post January 08, 2010, 04:51
by Drone
"You pull the lever... What do you wish for ?" Vestin 2 3335 Last post August 14, 2009, 20:39
by Zi
"The Wall" is too hard! ParaSait 3 3628 Last post December 25, 2007, 12:44
by Mikey
"Smarter" Enemies (If I can call that) Falker 6 4604 Last post February 05, 2012, 16:00
by spacedust
"New" challenge mode: Ao100+AoMC Tuomari Jim 5 4531 Last post March 29, 2011, 07:08
by Fanta Hege
"Mid"-Classic Doom feature? GinDiamond 5 5859 Last post March 23, 2013, 18:22
by Thomas
"Long wait" key Blade 5 4135 Last post September 12, 2007, 19:04
by Kornel Kisielewicz
"Hot Fire", an alternate reload for the chaingun, and other ideas « 1 2  All » ChaoticJosh 19 12710 Last post February 21, 2010, 13:35
by leonresevil2
"Enter" prompt on certain events (no ammo left, 20% HP left after hit) chalup 2 3581 Last post January 22, 2008, 20:47
by Conker
"Classic Mode" - premade map challenge xwdishere 1 3304 Last post March 04, 2007, 19:26
by The Buttery Lobster
"Are you sure you want to leave this level?" « 1 2  All » ParaSait 15 13181 Last post December 04, 2008, 16:27
by Ischaldirh
>_> <_< New challenge mode... Angel of Death. « 1 2  All » BDR 24 15802 Last post January 26, 2007, 13:40
by BDR
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