DRL > Discussion

Weapon Mods?

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parrotpatrol:
When the Hell am I able to start using weapon mods? I am dual wielding pistols here to the endgame, but I can't find any advanced pistols, and I'm carrying around 6 mod packs right now, and its really starting to piss me off.

BDR:
Well, if you ever have any extra money laying around, you could donate it to Kornel and get the beta, where you get the opportunity to place a single mod on normal weapons.  Or, you could simply wait until the next version comes out for everyone... or perhaps, if you like pistols this much, simply try a game of AoMr instead of a normal one (you'll still have barrels for normal levels to blow holes in walls, and you won't need the XP or items from the special levels this somewhat locks you out of to kick ass).

parrotpatrol:
AoMr? Sorry, I'm kind of a noob here, I just found this game today. I just went past The Wall, and still havent found anything stronger than a Chaingun

Igor Savin:
Angel of Marksmanship, one of the challenges you can take. It gives you (and limits you to) advanced pistol.

Karry:

--- Quote ---you get the opportunity to place a single mod on normal weapons.
--- End quote ---
I think that is still pretty useless, but its a start.

As for adv.weaponry - in a normal game you're expected to find between 4-7 advanced guns, not counting the guaranteed ones. And 90% of time all of them will be either ordinary Shotgun or Pistol. In another 9% it will be a RL. Just today i saw an adv.Combat Shotgun for the first time (which is nonsensical, you dont need reload and magazine mods coz of Shottyman). And i have never seen an adv.Chaingun or adv.Plasma.

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