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Author Topic: What happened here? Teleporter death  (Read 2003 times)

Conker

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What happened here? Teleporter death
« on: July 13, 2007, 09:14 »

Hey, I'm running version 0.987 for Windows on XP.

I read the sticky where the creator mentioned the (rare) possibility of a teleporter sending you to its own location, resulting in an infinite loop, but it said this would be fixed in the next version (and the topic was last edited well before the latest version came out, so I presume it's fixed.

In that case, what exactly happened here?


 Nic, level 4 Former Human Corporal, killed by something...
 on level 7 of the Phobos base.
 He survived 27437 turns and scored 20812 points.
 He wasn't afraid to be hurt plenty.

 He killed 107 out of 119 hellspawn. (90%)

 He stormed the Chained Court.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
-- Graveyard -------------------------------------------------

  ###########################################################
  #............................................0..........^..
  #...######..............|........>...................0#####
  #...#....#...............####/##......................#....
  #...#|&|.#...............#=====#.......|..............#.##+
  #...#.|..#...............#=====#........}...........^.#.#c.
  #...###/##......####.....#=====#.......}....0.........#.#c.
  #.............../%.#.....#######......................#.#cc
  #...............#X.#...........................####...#.###
  #...............####...........................+c.#...#..&.
  #.............................############..%..#iO#...#####
  #.............................#..........#.....####........
  #.................}...........#..........#.....|}..........
  #0.................|..........####/#######.....}...........
  #......###########/##............................%.......##
  #;.....#............#....}................%..............#s
  #......#............#.......=.=.................0........#.
  #......##############.......==.=.0.......................##
  #..........0.................====....0.....................
  ###########################################################

-- Statistics ------------------------------------------------

  Health -10/50   Experience 6050/4
  ToHit +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Finesse        (Level 1)
    Son of a bitch (Level 2)
    Triggerhappy   (Level 1)

  Fin->SoB->SoB->TH->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [2/2] (85%)
    [b] [ Weapon     ]   chaingun (1d6)x5 [50/50]
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   rocket launcher (4d4) [1/1]

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (100%)
    [b] chainsaw (4d6)
    [c] combat shotgun (6d3) [5/5]
    [d] 10mm ammo (x38)
    [e] shotgun shell (x50)
    [f] rocket (x10)
    [g] rocket (x10)
    [h] rocket (x10)
    [i] power cell (x50)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] power cell (x30)
    [m] small med-pack
    [n] small med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] weapon damage mod
    [s] weapon speed mod

-- Kills -----------------------------------------------------

    20 former humans
    16 former sergeants
    14 former captains
    7 imps
    22 demons
    10 lost souls
    9 cacodemons
    2 hell knights

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 7 he finally was killed by something...

-- Messages --------------------------------------------------

 demon. The demon dies. The missile hits the demon. The missile hits
 the demon. The missile hits the demon. The missile hits the demon. The
 missile hits the demon.
 Fire -- Choose target... The missile hits the demon. The missile hits the
 demon. The missile hits the demon. The missile hits the demon. The
 demon dies. The missile hits the demon. The demon is bleeding! The missile
 hits the demon. Boom! The demon loses blood.
 Fire -- Choose target... The missile hits the demon. The missile hits the
 demon. The missile hits the demon. The missile hits the demon. The
 missile hits the demon. The missile hits the demon. The demon dies. Boom!
 You reload the chaingun with 10mm ammo.
 There is 10mm ammo (x30) lying here.
 You feel yanked away! You feel out of place! You feel yanked away! You feel
 out of place! You feel yanked away! You feel out of place! You feel
 yanked away! You feel out of place! You die!...

-- General ---------------------------------------------------

 Before him 47 brave souls have ventured into Phobos:
 46 of those were killed.
 And 1 couldn't handle the stress and commited a stupid suicide.

--------------------------------------------------------------


I just stepped onto the teleporter, and that happened. Could someone explain it please, if it's not a bug?
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BDR

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Re: What happened here? Teleporter death
« Reply #1 on: July 14, 2007, 00:55 »

Well, my explanation is simple: I've noticed a couple occasions where it seemed like going through a teleporter drained my health (but I have no records and my playing has been reduced to 0 by things most certainly not named Dwarf Fortress, IVAN, and God of War II), and you've already mentioned the infinite teleport bug.  Thus, I believe those two issues conspired and combined together in one nasty character-destroying event.

P.S.: Kornel's made a great game here, but he's not infallible. :/ Recently it was discovered that Son of a Bitch and Son of a Gun didn't give bonus damage like they were supposed to (though that's been corrected in the beta).  So, it *might* not actually have been fixed yet.  Best to see what the man who actually can pore over the code has to say.
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Kornel Kisielewicz

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Re: What happened here? Teleporter death
« Reply #2 on: July 19, 2007, 07:14 »

Random deaths are fun! ^_^

P.S. Okay, Okay, I'll look into it *sigh*
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at your service,
Kornel Kisielewicz
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