DRL > Requests For Features

Allow switching between pistols on AoMr

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knlbr:
    [a] [ Armor      ]   red armor [1/4] (16%)
    [b] [ Weapon     ]   advanced pistol (2d8) [10/13] (D3R3S3M3)
    [c] [ Boots      ]   protective boots [2/4] (44%)
    [d] [ Prepared   ]   advanced pistol (2d4) [3/6]
--- End code ---

if i could just press Z and put mods on my off-handed advanced pistol as well... :(

Behrooz Wolf:
Heh.  I've never seen another advanced pistol in AoMR.

knlbr:
i came across one on the early 10s i think it was.

BDR:
I have seen this happen a fair number of times, and it's annoying as hell to not be able to switch and put mods on your second advanced pistol.  It seems rather dumb that in AoMr a secondary advanced pistol isn't worth any more than an ordinary one you could snag off a former human.

Kornel Kisielewicz:
Wasn't that implemented in the beta?

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