So I recently got into DoomRL again, and noticed that the game's kinda different now. See, the pools of blood sometimes appear to look like the rock in the first level - as in, these big red dots. Like this:
[doomrl]
You picked up a shotgun (6d3) [1/1]. Just what you needed!
You prepare the shotgun!
#############################
...............................#
.................................#
.................................#
######## .................................#
#......######### ................................#
#....../.......# ...............................#
####@###..#.......#######.............................#
#......########.%.#.....#.............................#
#.........%%.>#.%%/.%.../.............................#
#......########...#.....#.............................#
####/###..#.......#######.............................#
#....../.......# ...............................#
#......######### ................................#
######## .................................#
.................................#
.................................#
...............................#
.............................
Potman Armor : none Phobos Base Entry
Health: 54% Exp: 1/29% Weapon: shotgun (6d3) [1/1]
cautious
[/doomrl]
See that little red dot a bit left from the exit? That's one.
So what's the problem, you ask? The problem is, that these kind of bloodpools mess up the entire map. They cause all kinds of annoying distortions. It's a bit hard to explain, but think about stepping inside a hall of mirrors, that shows you as a midget and a giant and a fatso and... Well, it's kinda the same in this. And it annoys the crap out of me.
Edit: I took a direct screenshot. It should show the problem a bit better:
You can see the dot pretty close to the entrance. You can also see how it's half-covering the space next to it in black. This is pretty much the most minor distortion. The major ones include all kinds of things, like a wall appearing in an empty slot next to it etc.
On a more positive note, I can now swap my weapon from the weapon number. Like, if I have a rocket launcher in a secondary slot, I'll just press 7 and it appears. This is also a new thing to me, even though I'ven't updated the game, and there's'n't been a new update in my information. It's like the game's updating itself. Weird.