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Author Topic: Screenshots: ASCII and Graphics  (Read 451923 times)

Fanta Hege

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Re: Screenshots: ASCII and Graphics
« Reply #975 on: May 15, 2013, 22:54 »



oh my god this spawn



YEP THANKS RNG
« Last Edit: May 15, 2013, 22:56 by Fanta Hege »
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White Rider

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Re: Screenshots: ASCII and Graphics
« Reply #976 on: May 15, 2013, 23:25 »

Oh my god. I love the first screencap.
That was on ITYTD, yes?
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ZicherCZ

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Re: Screenshots: ASCII and Graphics
« Reply #977 on: May 15, 2013, 23:55 »

Holy crap! UV can bring some really nasty spawns ...
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White Rider

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Re: Screenshots: ASCII and Graphics
« Reply #978 on: May 16, 2013, 16:54 »



this is why you don‘t use phase devices at erebus

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
 Module : Evolustuff (1.0.0)
--------------------------------------------------------------

 White Rider, level 15  Scout, nuked himself
 in a custom location...

And yes I know that a more recent build of Evolustuff exists but it's still fun to get near-infinite upgrades from everything that spawns

Edit: might as well throw this one in here too


Decided to put the acid spitter to good use by clearing out a path to the supercharges--
oh ffs this is Angel of Purity, I forgot
« Last Edit: May 17, 2013, 00:53 by White Rider »
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0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
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Orvus

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Re: Screenshots: ASCII and Graphics
« Reply #979 on: May 20, 2013, 01:34 »

Edit: might as well throw this one in here too


Decided to put the acid spitter to good use by clearing out a path to the supercharges--
oh ffs this is Angel of Purity, I forgot
I never even knew there were supercharges there |:
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Klear

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Re: Screenshots: ASCII and Graphics
« Reply #980 on: May 20, 2013, 02:19 »

Wow.. that's some outside-the-box thinking! I have to remember this trick.
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Sereg

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Re: Screenshots: ASCII and Graphics
« Reply #981 on: May 26, 2013, 16:55 »

An Arch-vile, pictured here after pissing me off by resurrecting one too many barons:


Try to raise those corpses when the entire floor is covered in napalm, fucker.
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ih8regin

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Re: Screenshots: ASCII and Graphics
« Reply #982 on: May 27, 2013, 02:20 »

It's pity that they don't get hurt while standing in lava, like they should be.
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0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

Sereg

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Re: Screenshots: ASCII and Graphics
« Reply #983 on: May 27, 2013, 22:21 »

Yeah, that once almost really screwed me on a run-from-lava floor. Had to burn through a lot of medkits to find him =P Then I missed a Mancubus on a nuke floor right afterwards... *sigh*
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Sereg

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Re: Screenshots: ASCII and Graphics
« Reply #984 on: June 02, 2013, 23:56 »



Well, isn't this convenient...
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Klear

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Re: Screenshots: ASCII and Graphics
« Reply #985 on: June 03, 2013, 02:08 »

It would be better if it was closer to stairs... though you could (and probably should) use a homing phase.
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Sereg

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Re: Screenshots: ASCII and Graphics
« Reply #986 on: June 05, 2013, 10:48 »



Apparently this Elite Former Commando had a backpack... now why couldn't he have dropped that for me, too?

(133 is highlighted because it means I'm playing AAo666, which means no Wall/Containment Area, which means no backpack, which means I can't create x60 stacks of Energy Cells. Why am I still using Energy Cells on floor 133? Because I haven't found a Nano pack or a Nuclear Plasma Rifle yet. No idea how that's possible, but apparently it is.)
« Last Edit: June 05, 2013, 10:51 by Sereg »
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Cyberdemon Chaos Colonel

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Evilpotatoe

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Re: Screenshots: ASCII and Graphics
« Reply #987 on: June 05, 2013, 14:59 »

Just in case you didn't notice, their fellow mates also drop stacks of 200 bullets and 12 rockets.
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Sereg

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Re: Screenshots: ASCII and Graphics
« Reply #988 on: June 05, 2013, 16:56 »

So they ALL have backpacks... it's a conspiracy...

No, I hadn't noticed, but I never actually pick up rockets/10mm anymore.
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White Rider

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Re: Screenshots: ASCII and Graphics
« Reply #989 on: June 06, 2013, 11:20 »

Elites drop double the ammo that their normal, non-elite variants have.
For example, a minigun-wielding elite former captain would drop a 200 10mm clip, compared to the normal former captains dropping 100 10mm bullets.
Former sergeants drop 30 shells and elite former sergeants with a double/assault shotgun drop 60 shells.
Former humans drop 24 10mm bullets and elite former humans drop 48 10mm bullets. Catch my drift?
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0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
V: 31 (5P 17S 9F) M: 32 I: 66 A: 40 | 26 24 19 8 1 0
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