DRL > Discussion
accidentally beat the mortuary in AoB.....WTHF?
DisaffectedBeta:
As much as I like the levers for spawning, I tend to stay away from them because I've lost too many games thinking I could take whatever came out and finding myself overwhelmed. Different types of levers would be fun, of course, like a teleporter or something, but so far I don't see an experience dump being very fair to the game :)
BDR:
--- Quote from: Conker on August 21, 2007, 21:17 ---Actually, that'd be rather easy. Assuming a difficulty of H or above, one would most likely have a chaingun by then, thanks to Human Captains, and the enemies don't seem to move for a good three rounds after they're spawned. Hell, even an Arachnotron from one of those levers wouldn't be that scary with those initial free turns.
--- End quote ---
Hell, with the Son of a Gun boosts and speed mods, you could take three Viles with a pistol as long as they spawn in view. You can't exactly scum Viles very often, but you can. :D
RepoRipper:
wow conker... thats insane.
sorry kornel, its just.... OH
now i remember why i said that, because ive entered a level and gotten (smell of a massacre) which means spawn lever, then i go through everything, dont get ANYTHING hit by explosions, then end up finding 3 or 4 levers, i press em, does whatever, 1 does "you pull the lever..... there is a lever here" which means it activated, or else it says nothing happens, but NOT a SINGLE enemy spawns anywhere! is it that the spawning is linked to still living monsters????
BDR:
RepoRipper - I've noticed that *exact* same bug a few times. I think it may be triggered by room wall changes, but it doesn't happen very consistently so I can't really "prove" it.
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