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Author Topic: Dual weild  (Read 15502 times)

myronxwade

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Dual weild
« on: September 03, 2007, 16:09 »

how bout the ability to dual wield sorta like in ADOM where it says right hand or left hand?
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DaEezT

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Re: Dual weild
« Reply #1 on: September 03, 2007, 23:11 »

That already exists for pistols (Dual Gunner).
But I don't think it would be a good idea for any other weapon.
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Potman

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Re: Dual weild
« Reply #2 on: September 04, 2007, 01:02 »

Dualshotgunner might work yet. After all, two shotguns at the same time would just be like a single double shotgun, while two combat shotguns would only be slightly better, so it'dn't be too broken in the beginning. Two double shotguns, then again, would totally rip anything and make it all worthwhile in the end.

Also, I've always thought that dual wielding shouldn't decrease firing speed, but chance to hit.
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Blade

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Re: Dual weild
« Reply #3 on: September 04, 2007, 05:12 »

Also, I've always thought that dual wielding shouldn't decrease firing speed, but chance to hit.

Chance to hit couldn't be less for shotguns. I don't know about firing speed, but i'm quite sure that reloading time should increase greatly.
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Silhar

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Re: Dual weild
« Reply #4 on: September 04, 2007, 08:01 »

If you are talking serious, seconded ! I think it should decrease moving speed. You know, two shotties are heavy and hard to wield.

Yay, I'm Former Sarge !

Kornel Kisielewicz

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Re: Dual weild
« Reply #5 on: September 04, 2007, 09:05 »

Actually the only dual wield I thought about was dual knives.

And there were some ideas for introducing a plasma pistol for AoMR fans, but I'm afraid to break the canon to much, and make AoMr way to easy :P
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Kornel Kisielewicz

Silhar

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Re: Dual weild
« Reply #6 on: September 04, 2007, 11:53 »

Hey, this sounds good :) But will it need an additional trait ? And how about a wielding a knife and another weapon ?

DaEezT

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Re: Dual weild
« Reply #7 on: September 04, 2007, 11:58 »

Dual knives also crossed my mind a few times, but the chainsaw is simply so much stronger than dual knives could be, and available quite early in the game, that it wouldn't make much sense, even in AoB.

The only really cool dual wield combo would be Double Shotgun + Chainsaw! :D
Groovy
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Potman

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Re: Dual weild
« Reply #8 on: September 04, 2007, 13:30 »

Yes, but what kinds of benefits would that give?
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Silhar

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Re: Dual weild
« Reply #9 on: September 04, 2007, 13:43 »

Hey, it IS possible. Just take a Juggler trait and swap DS into chainsaw when someone comes near you. Then swap back and blast him. Yeah, right, it takes two attacks. But seems familiar to DaEezT's combo.

DaEezT

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Re: Dual weild
« Reply #10 on: September 04, 2007, 13:48 »

Yes, but what kinds of benefits would that give?

http://forum.chaosforge.org/index.php?topic=519.60
Automatic use of the off-hand chainsaw at melee range :p

Hey, it IS possible. Just take a Juggler trait and swap DS into chainsaw when someone comes near you.
But that would work with all weapons and thus wouldn't be Groovy ;D
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"Morality is merely a convention with which men mutually agree to delude themselves. There are no moral facts, just preferences, and one is no better than any other."

Silhar

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Re: Dual weild
« Reply #11 on: September 04, 2007, 13:53 »

Hell, you are right. I'm not the only one who thinks that Shotties need an additional firepower. Even with using a chainee :).

Groovy !

I like this word :D.

DaEezT

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Re: Dual weild
« Reply #12 on: September 04, 2007, 14:26 »

Groovy !

I like this word :D.

lo and behold
Just in case someone missed the obvious reference ;D
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Potman

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Re: Dual weild
« Reply #13 on: September 04, 2007, 14:37 »

Automatic use of the off-hand chainsaw at melee range :p

Can you reload your shotty at the same time?
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archaon

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Re: Dual weild
« Reply #14 on: September 04, 2007, 16:35 »

I agree with the idea of wielding a pistol and knife. Makes a decent combination, IMO.
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