DRL > Requests For Features
Shotgun Overhaul
Silhar:
Look. How can it be a "triple-barreled shotgun" (I want one of those !), when it's still loaded with two shells ? :)
Potman:
9d3x2 would be nice. 8d3 sounds kinda too little. It's supposed to have a ton of firepower, after all.
Silhar:
And a regular shotgun is dealing 6d3. Where are those three (or two) dices ?
007bistromath:
--- Quote from: Potman on October 02, 2007, 13:51 ---9d3x2 would be nice. 8d3 sounds kinda too little. It's supposed to have a ton of firepower, after all.
--- End quote ---
Hmm... Since the damage is scaling so sharply with distance, I guess that's reasonable.
And yeah, I know it's not triple-barreled. That's why making it x3 is weird.
As for the regular shotgun, it hasn't really been established what type of weapon it is. Also sawed-off? Don't know. Either way, I think we should get rid of it, honestly. It's just junk compared to the other two, and it doesn't even make sense for it to be there. A single-barreled, break-open shotgun barely qualifies as decent hunting equipment, let alone something you'd find in a military base.
Potman:
The regular shotgun is probably a sawed-off. Combat shotgun is one of those pump-action thingies we all saw in the original Doom. Double shotgun is a two-(not three-)barreled sawed-off.
Also we can't get rid of the regular. Y'know why? Because then we'd have to arm all those former sergeants with combat shotguns. And that will probably make the game just a tad too difficult to handle.
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