DRL > Requests For Features

Shotgun Overhaul

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Potman:
It won't go... It just stops the download.

Blade:
Works fine to me. I attached it to this message, can you download it?

Potman:
Yeah, now it worked. Thanks.

Potman:
Hmm, Blade? After some testing, it'd seem that your voice pack didn't change the shotgun voice at all. But it did bring back the old lost soul voices that had been changed already by the official version.

Blade:

--- Quote from: Potman on October 02, 2007, 00:24 ---Hmm, Blade? After some testing, it'd seem that your voice pack didn't change the shotgun voice at all. But it did bring back the old lost soul voices that had been changed already by the official version.

--- End quote ---

Now game is using same bind for shotty, combat shotty and double shotty, there are no separation for them, so you can set double shotty sound if you'd like it for all shotties. But imho it's not so hard to change for Kornel that shotty and double shotty would use different bindings.

List of what this bindings does:
1) Former sergeant, former captain, and former commando are now using sounds different from former human sounds. Now it's possible to determine, who is behind the door, former human, or someone of human kind, but more dangerous.
2) Lost soul is using it's sound from original DooM. It's could be easily switched back if you think it's annoying.
3) General change - Arachnotron is now using his proper sounds. Sounds much better, imho.))

Sounds.rar also contains double shotty sound and BoH sounds that are not used right now, but it would be nice to use them in next version, when double shotty binding would be separated from shotty and HK sounds would be separated from BoH's.

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