DRL > Requests For Features

A coupla little things

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Potman:
Well they told me to make a thread, so I do:

Y'know how in DoomRl, when you pick something up, you get a message like "You have found 8 shotgun shells"? Well, for another piece of nostalgia, I suggest that this'll be changed to "Picked up 8 shotgun shells", as it was in the original. Especially, since it's not exactly that you've just "found" those shells if, say, you had dropped them to the ground just a while before.

And another thing, for a bit of nostalgia: How about, when you'd shoot an enemy or move to its sight range or something, it could do that one authentic battle-cry thingy it had in the original game? Like the "Halt!" or whatever those nazi guys went in Wolfenstein 3D - if anyone here remembers it.

DaEezT:

--- Quote from: Potman on October 05, 2007, 08:22 ---Well they told me to make a thread, so I do:

--- End quote ---
Make me a sandwich!

Point one is seconded.

Point two is, well, I don't remember any of the standard Doom enemies saying anything interesting :p

Potman:

--- Quote from: DaEezT on October 05, 2007, 11:29 ---Point two is, well, I don't remember any of the standard Doom enemies saying anything interesting :p
--- End quote ---

No, but they've said something, and I think they'd still acknowledge someway that they've seen you, instead of just silently lurching onward. You'd think bloodthirsty demons would be a bit more loud.

DaEezT:

--- Quote from: Potman on October 05, 2007, 12:14 ---No, but they've said something, and I think they'd still acknowledge someway that they've seen you, instead of just silently lurching onward. You'd think bloodthirsty demons would be a bit more loud.

--- End quote ---
Ye. I remember a few grunting(former human) and screeching(imp) sounds as well as a few others.
Seconded!

btw: where is my sandwich?

Potman:
Oh, and speaking of voices: Hell Knights need to sound like Hell Knights. This is imperative.

Edit: And a few of the music tracks are missing. It'd be nice to have those in the game as well, so there'dn't be any need to loop after the second hell level or whatnot.

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