General > Announcements
Berserk! 0.8.5 (unstable) Released!
Derek:
Still with you, of course! ;)
Just mailed you... send me a list of new graphics you need and I'll get on it asap.
ParaSait:
That sounds cool! I'll try it... =D
ParaSait:
--- Quote from: Mrazerty on November 21, 2007, 09:34 ---That sounds cool! I'll try it... =D
--- End quote ---
Oh and I know something that you should adjust, Kornel. You see, when playing the game fullscreen and you have to choose between "endless" and "massacre", it's not very clear what mode you have selected. So you'll either have to make the unselected text a little more grey, or the selected text a little more white.
BTW, it's my birthday today ^_^
tisiphone:
Strange, I don’t have this problem... It’s pretty easy to tell the difference on my pc.
--- Quote ---BTW, it's my birthday today ^_^
--- End quote ---
Happy Birthday! :)
On to my play-testing results so far*:
* I found a bit of a bug to do with the missile weapons. Basically, sometimes ranged attacks get blocked by terrain similar to what happens in DooMRL when you aim through a wall.
--- Code: ---......
#@..
i.....
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So when I try to fire my crossbow at the imp all my bolts hit the stone :( which isn’t cool. Especially as in Berserk! you can’t get more ammo nearly as easily as you could in DooMRL. I guess that this isn’t easy to fix so I got some suggestions for alternative solutions:
a) Make the intended path of the shot known to the player by drawing a line with * before she/he shoots like in DooMRL or
b) If possible change the X to a different colour or letter when the path is blocked.
Not sure if that’s any help.
* Also I’ve experimented with the frozen levels a bit and I like what the icy water does. I think it adds nice bit of variation in terrain. I’m not entirely sure what the Frozen points mean or how they differ from Pain, if at all, but it seems, balance-wise, reasonable enough. A question though, does it affect enemies as well? It could make for some interesting tactics if it does, though I could see why you wouldn’t want that. I’m not a fan of Ice though. It just seems to be a bit annoying and not much else... Maybe instead of throwing you from one space to another it could increase the effect of knock-back? So it could be used tactically in combination with the cannon or just to keep slow monsters like Yeti at bay for longer. Just an idea.
* On a more minor point: when told to move in to a helpless townsfolk you get a message saying “Let them live… a little longer”. Now, I only know Berserk through a gore-maniac of a friend and you mentioned a rich story when describing Berserk soo I guess I’m not the wisest on this subject but isn’t that a bit unlike Guts? I mean, I remember him going through some *huge* beatings just to make sure some random passer-by’s doesn’t die. Thought I’d bring that up.
Overall it seems pretty stable to me so far. Much liking Berserk! :)
*I haven’t got through all the posts on the Berserk! forum yet so I’m really sorry if I end up embarrassing my self again. Just ignore if it's nonsense.
Kornel Kisielewicz:
--- Quote from: sn0rb on November 20, 2007, 12:48 ---The in-game text refers to your character alternately as "Gatsu" and "Guts". I know they're the same one-maniac-army, but someone else might get confused.
--- End quote ---
The official Dark Horse translation is Guts, and I guess I will stick to it.
--- Quote from: sn0rb on November 20, 2007, 12:48 ---The messages displayed for the unique demons (Ian, AbDa, TurIan, and the others I probably haven't run into yet) should read "You hit [demon's name]!" instead of "You hit the [demon's name]!". Same thing for when they die- use "[demon's name] dies!" instead of "The [demon's name] dies!"
--- End quote ---
Yeah, I know, I forgot to implement that properly :).
--- Quote from: sn0rb on November 20, 2007, 12:48 ---The Ice Devils give a new status effect (Freezing), but i can't really tell any difference while I'm affected by it. Does it affect damage?
--- End quote ---
Nope. It affects defense, and more importantly it directly affects speed (Freezing -50 means -50% speed). I nerfed it just before release, because two blizzards could kill you easily, but it seems I nerfed it too much :P.
--- Quote from: sn0rb on November 20, 2007, 12:48 ---Hoe noes, Yetis (or is it the Ice Devils?) create Blizzards! The Blizzards seem like useless sword fodder to me- easily killed in two or three hits.
--- End quote ---
Blizzards create themselves. These monsters are created single, but split in two if they have enough HP. But it seems I nerfed them too much before release :).
--- Quote from: Mrazerty on November 21, 2007, 09:34 ---Oh and I know something that you should adjust, Kornel. You see, when playing the game fullscreen and you have to choose between "endless" and "massacre", it's not very clear what mode you have selected. So you'll either have to make the unselected text a little more grey, or the selected text a little more white.
--- End quote ---
*sigh* that unfortunately depends on the settings of your console :/. I may provide a preloader for windows to fix the colors.
--- Quote from: Mrazerty on November 21, 2007, 09:34 ---BTW, it's my birthday today ^_^
--- End quote ---
Happy birthday!
--- Quote from: Derek on November 21, 2007, 08:50 ---Still with you, of course! ;)
Just mailed you... send me a list of new graphics you need and I'll get on it asap.
--- End quote ---
Okay, I'll reply ASAP -- I need some sleep right now xP.
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