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Call of Cthulhu RL?

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Madrik Rimesorrow:
Maybe it could be bit like Angband. Using the upper level (the town) as base of operations and probably an old crypt or castle as the domain of madness. You talk to the locals and they tell you that the priest has gone missing and that eerie music comes from the crypt. Then you decide to investigate and descend down. After that it gets a bit difficult.

Zeb:
So like an Eternal Darkness roguelike? Hmm.

Karry:

--- Quote ---It works great for an adventure game but the kill things and take their stuff theme of most roguelikes gets in the way.
--- End quote ---
I agree. It kind of breaks the horror mood when you can just kill whatever is chasing you. You can _occasionally_ kill someone who was driven insane, or several smaller servants of darkness, or something like that, but surely not on a regular basis. Just isnt gonna work.
I recommend to those who are interested, to play probably the best Lovecraftian-esque game there is - Anchorhead. And as expected - its an adventure game. Scary shit.

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