DRL > Requests For Features
Challenge modes ideas - old and new.
Dervis:
CyberAngel
You taken so many battle injuries and had so many cybernetic limb replacements you don't even know how much of you is human anymore. You're faster and stronger than any other marine out there but noone can give back your good looks. Oh, and the maintenance is terrible.
You start the game with equipped armor Cybernetic [4/4] 200% +20% speed, -50% knockback. You can't remove this armor and if it gets destroyed you lose the game. In compensation, you can use green, blue, red and unique armors for 10, 20, 40 and 50% armor repair respectively. Good luck.
P.S. - The numbers will need tweaking, so don't take these as final. Increasing the Cybernetic to [6/6] or the armor repair seem like real possibilities. Anyway, stay away from Barons and Acid barrels :P.
Fanta Hege:
Angel of Big Mess.
Every level you enter, will be filled randomly with barrels, barrels and more barrels in the same way of "Khehehe this will be a mess.." level feel. And I do mean every level.
Yes, even special levels.
Diffuculty; Hard?
Sachiko:
That challenge would promise to be ludicrously hilarious. One shot, and boom! Everyone is sent to to hell and beyond!
Passionario:
Angel of Stasis
"Why evolve further when you're already on top of the food chain?"
Pros: You start the game with red armor, a chaingun, a double shotgun and two large medikits.
Cons: You can't gain XP. Ever.
Aki:
That'd need a bit more buffing - Level 0 with a Red Armour, Chaingun, DShotty and 2 Medikits? I could do an AoPc without any startup gear easier.
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