DRL > Requests For Features

Challenge modes ideas - old and new.

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Vestin:

--- Quote from: Aki on October 06, 2009, 16:10 ---Do you get to choose which traits you have at Gamestart and which you lose?

AoPc in reverse :D

--- End quote ---
Having a choice is always better than not, right ?
Of course - we might have to start with "only" 20 traits, as that's as high as the clvl limit gets ;)...
This should make the last 5 levels... quite entertaining ]:>.

Madtrixr:
Has someone already suggested Angel of Colorblind?

Vestin:

--- Quote from: Madtrixr on October 06, 2009, 16:59 ---Has someone already suggested Angel of Colorblind?

--- End quote ---
Depends on what you mean by that... Also - RTFT ;P.

Madtrixr:

--- Quote from: Vestin on October 06, 2009, 17:24 ---Depends on what you mean by that... Also - RTFT ;P.

--- End quote ---

Well, I did, but I didn't see anything (i'll admit that it was at about midnight, so I wasn't exactly paying close attention). and what I mean is that you can't tell anything apart without the descriptions. Like if you see armor, you don't know if it's green or blue or whatever unless you put it on. You can't tell a former human apart from a sergeant until you get shotgunned. I'd say it's about easy to medium. it's not very inventive, but it's all I have.

Vestin:

--- Quote from: Madtrixr on October 06, 2009, 17:42 ---Well, I did, but I didn't see anything (i'll admit that it was at about midnight, so I wasn't exactly paying close attention). and what I mean is that you can't tell anything apart without the descriptions. Like if you see armor, you don't know if it's green or blue or whatever unless you put it on. You can't tell a former human apart from a sergeant until you get shotgunned. I'd say it's about easy to medium. it's not very inventive, but it's all I have.

--- End quote ---
Sound similar to Angel of Hallucinations and Angel of Insanity ;).


--- Quote from: Ischaldirh on December 13, 2008, 14:43 ---What if instead of mislabeling everything as something else, everything appeared identical? All enemies looked like demons, all guns looked like pistols, something like that?

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Now that I think about it... Having three different symbols (first for floor/acid/lava/water, second for the doomguy, third for EVERYTHING ELSE) would be hilarious to watch... All the attack animations would, of course, stay normal. And messages shouldn't give away anything (i.e: you only see what you picked up once you had)...

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