DRL > Requests For Features

Challenge modes ideas - old and new.

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raekuul:
I would be surprised if anyone manages to get to the 250th dlevel...  besides, a marathon mode like that would be un-Chaosforge-RL-ish... these games are meant as a quick game, not the three-hour games that we see more and more of these days...

Tavana:

--- Quote from: Someone7 on December 18, 2009, 18:43 ---Angel of Doom (or Original or something like that)

--- End quote ---

Been thinking about this - perhaps Angel of Classic Doom.

Armor Shards spawn a lot more (and give +5% armour), you have inventory space for one of each weapon, and one stack of each ammo, up to the maximum in classic doom.

On a new note (though I haven't read the entire thread and I could be copying):
Angel of Estrogen:

Female players unite! DoomGuy? Are you kidding me?! DoomGirl saves the day in this challenge.

+x% chance to dodge
+x% to reload time
-x% to health
-x% to overall damage resistance

OR perhaps give the player an option, after beating N! or somesuch, of being female in ANY of the games for the same bonuses.

Fanta Hege:
Angel of Perfectionism

Leave an item on the ground? Not checking that dark spot of the map? Not killing that monster! Preposterous!
In this challenge mode you HAVE TO study the entire map, get 100% kills on each level you enter and pick all the power ups or you won't be allowed to leave.

Madtrixr:

--- Quote from: Fanta Hege on December 21, 2009, 14:30 ---Angel of Perfectionism

Leave an item on the ground? Not checking that dark spot of the map? Not killing that monster! Preposterous!
In this challenge mode you HAVE TO study the entire map, get 100% kills on each level you enter and pick all the power ups or you won't be allowed to leave.

--- End quote ---

Jeez. That's intense.

bfg9001:

--- Quote from: Tavana on December 21, 2009, 14:11 ---Angel of Estrogen

--- End quote ---

Lol, nice. That oughtta' piss some people off :P

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