DRL > Requests For Features

Challenge modes ideas - old and new.

<< < (76/127) > >>

ZZ:
What's the difference between "Can't run" and "Tired" status, except those uniques?
I think it should slow you by 0.005 sec/walk after your backpack is overloaded.

ZZ:
Sticky topic becoming dead? Strange enough.

Angel of Speed:

You don't have time to think. You need to act. You have 2.5 sec(real time) on action, else you'll skip the turn. For compensation any of your actions can't last longer than 1.5 sec. If it's longer, it becomes equal.

thelaptop:
More like post fatigue.

Thomas:
Haha, Angel of Speed is a great idea. Don't even give it the benefit of "All actions can't take more than 1.5s gametime", that seems a bit silly.

Angel of Darkness (revised)

Eyesight was never a strong point for you. Most marines can see pretty far even in the darkness of phobos' underground base, but you're lucky to see what's happening a few feet ahead of you. Luckily, the flashes of light that enemy weapons make should be bright enough to guide you to the exit.

Player Vision Radius reduced by 50% (So it's about 6 squares)
Enemy Vision Radius is unchanged.
Whenever a monster's last action was "Fire weapon at player", it creates a 5x5 square of light, centered on the enemy. You can see all items and enemies in this square, including the one that fired at you.
If the enemy fires at you, then moves, its last action is "Move", so the square of light goes dark again.



Angel of Impetus

Aparantly the theory of impetus was disproven long ago, but it still seems to apply to your weapons. While they work fine at max range, it takes a while for the bullets to pick up momentum, so fighting at close ranges is quite inefficient.

Player Ranged Damage is multiplied by (0.5 + (DistanceFromEnemy/20)). The multiplier is capped at 1.00 as to never benefit the player.
Player Melee Damage is multiplied by 0.5.


EDIT: I want to stress a bit more that while my 2 ideas are pretty good (I mean, I came up with them, they have to be awesome), Angel of Speed is a really wonderful idea and should be put in to the next BETA (hint hint)

And it might need a better name, less synonymous with haste. Perhaps "Angel of Panic" or "Angel of Indecision".

Malek Deneith:

--- Quote from: Thomas ---Angel of Speed is a really wonderful idea and should be put in to the next BETA (hint hint)
--- End quote ---
Put a bounty on it :P

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version