DRL > Requests For Features
Challenge modes ideas - old and new.
thelaptop:
--- Quote from: Fanta Hege on February 25, 2011, 10:11 ---Angel of Pyrrhic
This is a battle you just can't win.. Any corpse that spends more than 4 seconds on your line of sight will automaticly revive itself, Even archvile ones. You will probably run into more corpses as usual aswell. and in N? They revive even faster!
--- End quote ---
I'm sure this belongs here, together with a THE HORRIBLE idea.
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Deathwind:
--- Quote from: Nameless on February 27, 2011, 18:58 ---Angel of Apollo: You begin with a (cursed) nano-modded rocket launcher, red armor and plasteel boots. You may swap armor, but if the set you are wearing is ever completely destroyed you instantly suffocate.
--- End quote ---
This just seemed too good to stay in the horrible idea thread. It's not a challenge but a reward for earning all of those badges (or make it for medals).
grommile:
Little reluctant to wade through a 32-page thread looking to see if this has already been suggested, so:
I'd quite like an Angel of Customization mode, where you can "build your own" by enabling multiple (non-conflicting) challenge modes, or possibly even breaking down the existing ones into finer-grained setups.
Kg:
I'd say to set score multiplier on custom challenges (based on individual challenge difficulty), so if it's easy, score is multiplied less... And uhm, for challenges like AoB + AoMC.. imo don't allow :)
Gargulec:
Been suggested before, KK stated that it is nigh-impossible under current challenge modes implementation. Shame, really.
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