DoomRL > Nightmare!

[N!|51%|YAVP] One lucky game...

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Mr_Dead:
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 DoomRL (v.0.9.8.8) roguelike post-mortem character dump
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 Mr. Dead, level 10 Cacodemon Major, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 34734 turns and scored 347144 points.
 He opposed the Nightmare!

 He killed 455 out of 895 hellspawn. (51%)

 He found the Phobos Arena.
 He ventured into the Halls of Carnage.
 He invaded Spider's lair.
-- Graveyard -------------------------------------------------

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-- Statistics ------------------------------------------------

  Health 29/70   Experience 41026/10
  ToHit +3  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman        (Level 2)
    Tough as nails (Level 3)
    Son of a bitch (Level 3)
    Eagle Eye      (Level 1)
    Triggerhappy   (Level 1)

  EE->SoB->SoB->SoB->TaN->TaN->TaN->TH->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified plasma rifle (1d8)x8 [32/52] (M1)
    [c] [ Boots      ]   protective boots [2/4] (38%)
    [d] [ Prepared   ]   modified chaingun (1d6)x5 [65/65] (M1)

-- Inventory -------------------------------------------------

    [a] green armor [0/1] (13%)
    [b] red armor [1/4] (2%)
    [c] 10mm ammo (x92)
    [d] 10mm ammo (x100)
    [e] power cell (x38)
    [f] power cell (x50)
    [g] power cell (x50)
    [h] power cell (x50)
    [i] power cell (x50)
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack

-- Kills -----------------------------------------------------

    68 former humans
    51 former sergeants
    23 former captains
    6 imps
    46 demons
    17 lost souls
    23 cacodemons
    15 barons of hell
    1 Cyberdemon
    11 hell knights
    41 arachnotrons
    12 former commandos
    5 pain elementals
    3 arch-viles
    6 mancubi

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 14 he ventured into the Halls of Carnage.
  On level 19 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You use a large med-pack. You feel fully healed.
 Boom! Your red armor is completely destroyed!
 You reload the plasma rifle with power cell. The Cyberdemon reloads his
 rocket launcher. The Cyberdemon fires! You are hit!
 You are hit!
 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon.
 Unknown command. Press "?" for help.
 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The Cyberdemon dies. Congratulations! You defeated the
 Cyberdemon! Press <Enter>

-- General ---------------------------------------------------

 Before him 63 brave souls have ventured into Phobos:
 52 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 9 souls claim to have killed him...
 8 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

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--- End code ---

I got real lucky to make it to the end.  Half the time I went down to a new level the stairs were in the room i was in, and from level 17-22 I pretty much was invincible the entire time thanks to the 3 powerups i found.  In the two of the earlier levels as well I managed to find levers that flooded the entire level with water, giving me the chance to clear them out completely.  I entered the Halls of Carnage for the quick supercharge and the Spiders Lair because the screen was white at the time and I didn't realize that it was the Spiders Lair.  CG and PG for life!

Blade:
Congratulations!) Cool game!

I have tried Nightmare! too once in this version and found that it's easier than in previous ones, mostly because new tactics system, increased powerups/good items spawn rate, and 1.2 exp bonus. It's not a problem to be berserked or invulnerable most of the time, so running through levels is a lot easier now. Unfortunately i died on level 19 because was surrounded by BoHs without phases or meds left. Just increasing quantity of monsters, or their quality won't help, you ignore them mostly. Lowering spawn rate of powerups could work. Also, Kornel, please explain me, why mosters ressurection time isn't constant? Sometimes enemy rise just after you killed him, sometimes you wait for ages before he ressurects. Make ressurection time constant and make it not too low, lower spawn rate of powerups, so player won't be able to just run through, and he would be forced to choose carefully every his next step(without rushing because it won't be possible that after 2 turns all that BoHs that you just killed, will arise).

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