DRL > Requests For Features

Remove Chained Court

<< < (3/4) > >>

DaEezT:

--- Quote from: tisiphone on December 25, 2007, 12:10 ---You know if it’s just meant for melee players then why not just make it spawn only on Angel of Berserk? Same should apply to Unholy Cathedral.

--- End quote ---
Bad bad bad bad idea!
AoB is all melee but not all melee is AoB :p

Conker:

--- Quote from: Ilhar on December 25, 2007, 11:48 ---You know ? Remove the surface level ! It's a routine ! Or change foos for Arachnotrons ! :P
--- End quote ---

It's entirely different. The thing about the surface level is that there's variety there. Sometimes you get all the health-packs, sometimes you only get a couple (sometimes you get none, and smash your keyboard in rage). And sometimes the monsters get lucky with their hits and actually do considerable damage. You have to concentrate and play well to minimise this damage.

As for Arachnotrons, considering there are 5 sources of berserk there, and considering the layout of the level, it'd still be too easy. And you'd gain a disproportionate amount of experience. Perhaps changing the layout would help.

Thomas:

--- Quote from: DaEezT on December 25, 2007, 01:51 ---Replace it with something like the first boss battle in Zombies Ate My Neighbors. Make it a maze filled with mostly demons and one zombie wielding the chainsaw. :D

--- End quote ---

Bah, that "Boss battle" is even easier than the chained court. I can even get the chainsaw begone bonus without needing to heal. [/away for a day or two]

And I also support the lost souls and demons idea, but even that's a bit easy. Perhaps you need a chained court only enemy, like an even stronger demon or a spectre.

tisiphone:

--- Quote from: DaEezT on December 25, 2007, 12:36 ---
--- Quote from: tisiphone on December 25, 2007, 12:10 ---You know if it’s just meant for melee players then why not just make it spawn only on Angel of Berserk? Same should apply to Unholy Cathedral.

--- End quote ---
Bad bad bad bad idea!
AoB is all melee but not all melee is AoB :p

--- End quote ---
Really? That’s a bit surprising. I can’t really imagine a situation where I would want to be a melee character in a normal game...


Oh, Oh, I just got an idea. I’m not too sure how feasible it is but here you go:
Make it so the chainsaw sticks in the player’s hands (like a cursed weapon) for that level and make the chainsaw the only source of berserk. It probably should be an extra long berserk to accommodate the loss of the 4 other packs... Actually you could make the chainsaw an advance chainsaw that prolongs your berserk status or something like that.

That way you will feel a sense of urgency to kill as much as you can while you berserk but you will have to keep a close eye on your health.

Of course there should be a way to make sure that the player actually picks up the chainsaw...

DaEezT:

--- Quote from: tisiphone on December 26, 2007, 06:05 ---Really? That’s a bit surprising. I can’t really imagine a situation where I would want to be a melee character in a normal game...

--- End quote ---
Playing a melee character is fun and doing so in a normal game removes many of the frustrating situations that are common to AoB (former sergeant on dlvl2 anyone ;D)
Going melee is also probably the easiest way to beat AoLT.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version