DRL > Requests For Features

Additional Juggler improvement

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Conker:
The new Juggler, if it replaces the old 'swap weapon' thing as opposed to just adding on to it, is a poor trait choice in my opinion. Hybrid melee/missile characters seem rare to the point of non-existence. If you're melee, you'll already have your chainsaw or LS in your primary slot. If you're missile, situations where it'll come in handy are going to be rather thin on the ground. Maybe it's just my play tactics, but it makes more sense to me to shoot the Arachnotron I'm standing next to with my modded Chaingun, z-switching to a plasma rifle or BFG if the situation warrants it, rather than ineffectually mashing it with the chainsaw.

Silhar:
So if we are at topic about Juggler, then I want to ask a question...
Is it working with two melee weapons ?
Is it working with anything ?
If does, then does it work in AoMr ?
...It's three questions.

And yes, I think Juggler needs a huge improvement in order to make it useful.
Level first - as is, but make it work with dual melee weapons.
Level second - special reload and free swap between guns.
Level third - fire both guns at once (maybe a key to toggle fire both and fire one ?), but with, for example, 200% normal time or some to-hit minus ?

I would also ask for changing the trait text. IMHO, current one doesn't fit there.

Kornel Kisielewicz:
Ok, apart for fixing Juggler, I restored it's ability to insta-swap, and added a ability to insta-quickkey.

007bistromath:
\o/

DaEezT:
\o/

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