First of all a huge thank you to Kornel for a new public release of DooMRL, I’m really grateful for all your work and I hope you get as much out of it as I do :D
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DoomRL (v.0.9.8.8) roguelike post-mortem character dump
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Jubei, level 11 Human Soldier, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 180945 turns and scored 54473 points.
He was too young to die!
He killed 484 out of 484 hellspawn. (100%)
This ass-kicking marine killed all of them!
He found the Phobos Arena.
He stormed the Chained Court.
He ventured into the Halls of Carnage.
He found the Hell's Armory.
He fought on Hell's Arena.
He became a champion of Hell's Arena!
He witnessed the City of Skulls.
He faced The Wall.
And he cleared it completely!.
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 59/60 Experience 57540/11
ToHit +3 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Ironman (Level 1)
Finesse (Level 1)
Tough as nails (Level 3)
Son of a bitch (Level 3)
Eagle Eye (Level 1)
Triggerhappy (Level 2)
Iro->TaN->Fin->EE->SoB->SoB->TH->TH->SoB->TaN->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] BFG 9000 (10d8) [20/100]
[c] [ Boots ] protective boots [4/4] (100%)
[d] [ Prepared ] modified BFG 9000 (10d8) [10/130] (M1)
-- Inventory -------------------------------------------------
[a] advanced rocket launcher (6d6) [1/1] (R2S2)
[b] modified chaingun (1d6)x5 [50/50] (S1)
[c] modified plasma rifle (1d8)x8 [52/52] (M1)
[d] red armor [4/4] (100%)
[e] red armor [4/4] (100%)
[f] 10mm ammo (x140)
[g] 10mm ammo (x140)
[h] 10mm ammo (x140)
[i] 10mm ammo (x140)
[j] 10mm ammo (x140)
[k] 10mm ammo (x140)
[l] 10mm ammo (x140)
[m] rocket (x13)
[n] power cell (x70)
[o] power cell (x70)
[p] power cell (x70)
[q] large med-pack
-- Kills -----------------------------------------------------
88 former humans
59 former sergeants
21 former captains
18 imps
57 demons
88 lost souls
54 cacodemons
7 barons of hell
1 Cyberdemon
21 hell knights
8 arachnotrons
8 former commandos
3 pain elementals
9 arch-viles
8 mancubi
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 7 he found Hell's Armory.
On level 11 he ventured into the Halls of Carnage.
On level 13 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 15 he he found the City of Skulls.
He wiped out the City of Skulls.
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
reloads his rocket launcher.
Fire -- Choose target... The missile hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
fires! You are hit! Your red armor is damaged!
Fire -- Choose target... Find a more constructive way to commit suicide.
You use a large med-pack. You feel fully healed.
You swap your weapon. You are hit! Your red armor is damaged!
You are hit! Your red armor is completely destroyed!
The Cyberdemon reloads his rocket launcher.
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
fires! You are hit!
You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
rocket launcher.
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
dies. Congratulations! You defeated the Cyberdemon! Press <Enter>
-- General ---------------------------------------------------
He's the first brave soul to have ventured into Hell...
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[back to complaining] Yeah, I know this is on Easy and I know I’ve being making a fool of myself with the past couple of posts but this was ridiculously easy. As much as I would love to say this is due to some kind of sudden inspiration, it wasn’t. I was playing pretty lousy (you can tell from the mortem). It was probably partly due to the fact that it was late and I was tried but also due to the fact that I could easily get away with it.
The thing that I think made it so easy for me was that with Son of a Bitch and Triggerhappy maxed out I could take out anything in 3 bursts. In fact the only worry I had was running out of ammo. Fortunately (:O) I managed to find 3 Arch-Viles in a midst of all sorts of former solders. So ignoring the Arch-Viles I repeatedly killed all the formers over and over as they got resurrected until I was sick to death of ammo*. I never needed more after that.
In my opinion, though, it wasn’t the fixed Son of a Bitch that made this game as much of a walkthrough as it was. I blame Triggerhappy. Basically Triggerhappy works as two levels of Son of a Bitch in one level and in conjunction with Son of a Bitch it easily pushes the chaingun in to realms of overpoweredness. [/complaining about balance]
Hence I suggest making Triggerhappy only add one more round on your burst of fire.
Ohh and it’s my first win on DooMRL :D
Thank you again, Kornel. I’ll love to see how I would fare in a shotgun only game :D.
*Side note: I’m not sure if this should be a possible tactic or a scum but every time I killed a former captain they dropped one more pack of ammo and a fully loaded chaingun. I imagine if I wasn’t as invincible as I was it might be a problem taking damage from the other two Arch-Viles as I kept on killing the same poor former captain but I just don’t know.
P.S. I’ve noticed what I think is a typo in the help/getting started page: “or tell you that you’re out of ammo (poor sob!).” I assume that was meant to be sod? Also it would be nice if that page would be updated to explain the new tactics system.