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Author Topic: The End has come  (Read 3958 times)

DaEezT

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The End has come
« on: December 28, 2007, 09:18 »

Quote
16:56 < CIA-3> ChaosForge: chaos-dev * r166 /DoomRL/src/ (dfbeing.pas dfdata.pas dfplayer.pas doomrl.lpi): Arch-vile raised monsters no longer give XP

I'll cry myself to sleep tonight.

That is all.
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"Morality is merely a convention with which men mutually agree to delude themselves. There are no moral facts, just preferences, and one is no better than any other."

Malek Deneith

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Re: The End has come
« Reply #1 on: December 28, 2007, 19:14 »

Something ends, something begins:

Quote
Commit by chaos-dev :: r175 /DoomRL/ (9 files in 3 dirs):
FS#129: Implemented armor mods
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RickVoid

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Re: The End has come
« Reply #2 on: December 28, 2007, 21:13 »

Quote
16:56 < CIA-3> ChaosForge: chaos-dev * r166 /DoomRL/src/ (dfbeing.pas dfdata.pas dfplayer.pas doomrl.lpi): Arch-vile raised monsters no longer give XP

I'll cry myself to sleep tonight.

That is all.

Wait.

Mortuary no longer gives XP?
Fuck that. AA isn't worth it...
And look, armor mods. No I don't need the AA. Mortuary = Unessesary.
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Conker

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Re: The End has come
« Reply #3 on: December 28, 2007, 21:55 »

Quote
16:56 < CIA-3> ChaosForge: chaos-dev * r166 /DoomRL/src/ (dfbeing.pas dfdata.pas dfplayer.pas doomrl.lpi): Arch-vile raised monsters no longer give XP

I'll cry myself to sleep tonight.

That is all.

Wait.

Mortuary no longer gives XP?
Fuck that. AA isn't worth it...
And look, armor mods. No I don't need the AA. Mortuary = Unessesary.

I think an exception should be made for the Mortuary. After all... you haven't already killed those monsters once. Perhaps some way to code around this? Or, tracking if you killed the monster or not before it was raised might help.
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Zeb

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Re: The End has come
« Reply #4 on: December 29, 2007, 07:26 »

At the very least, I think Arch-Viles should stop leaving corpses. It didn't matter in Doom 2, because the level layouts were designed so that AVs wouldn't get close enough to others' corpses to cause problems. The kind of AV res-chaining that can go on in DoomRL if you get 3 or 4 of them in a level is definitely not Doomish IMO since it basically requires you to run to the next level or die.

As for the Mortuary, I never went there except on Easy anyway, and post-0.9.8.7 I never went there at all. So, this is just one more nail in the coffin of me taking on the Mortuary I guess. :-P
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Kornel Kisielewicz

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Re: The End has come
« Reply #5 on: December 29, 2007, 07:41 »

Arch-Viles do NOT ressurect themselves. They leave "generic" corpses that can't be ressurected.
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Kornel Kisielewicz

Zeb

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Re: The End has come
« Reply #6 on: December 31, 2007, 06:53 »

Arch-Viles do NOT ressurect themselves. They leave "generic" corpses that can't be ressurected.
Okay then, my apologies.
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