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Author Topic: Request for Ideas : Unique Items  (Read 31199 times)

squashysquish

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Re: Request for Ideas : Unique Items
« Reply #60 on: February 26, 2008, 16:39 »

I think that it would make sense if unique weapons had a (2-3x maybe?) larger clip, (unless of course it was a ridiculously strong one) but couldn't be reloaded. they would be like "one time use" weapons, which would make people more likely to save them for a sticky situation. just an idea...
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Potman

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Re: Request for Ideas : Unique Items
« Reply #61 on: February 28, 2008, 02:31 »

Bad idea.
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Sachiko

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Re: Request for Ideas : Unique Items
« Reply #62 on: March 28, 2008, 12:08 »

My own suggestions on unique items:

] Sachiko Kotobuki's shirt.
'Just a shirt... or so it seems. It belonged to a female soldier who, apparently, was fond of nuclear weapons'.

It offers no damage reduction. Its durability is laughable, and it can't be repaired.

HOWEVER, if you detonate a thermonuclear bomb while wearing it... Surprise! You don't blow up!

\ Halkonnen Cannon.
'Eat Halkonnen, monster!'

It uses shells as ammo... But the shells, somehow, do a LOT more damage than normal shotgun shells.
It can only carry one at a time, though, and reloading takes AGES.

\ Vampire Gun
'For some reason, I feel this sting in my arm when I pull the trigger...'

Contrary to what the name could lead to, it is a melee weapon.
Every time you hit an enemy with it, you drain life points from an enemy.
BUT, if you miss, you lose some life points yourself.
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Chris_Lv255

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Re: Request for Ideas : Unique Items
« Reply #63 on: April 09, 2008, 06:50 »

Derringer
Weapon 'class': Pistol
Base Ammo: 10mm Ammo
Clip size: 6
Ammo consumed per shot: 6
Damage: (Moderate-High)*6
Shot speed: VERY FAST
Reload speed: moderate-slow
Shot Accuracy: Foolproof at point-blank, decreases over distance until unreliable at about 9 paces

Based on a historical singleshooter gun type that survives as a personal defense weapon in this modern age.

Flametongue
Weapon Class: Energy Weapon
Ammo type: Power Cells
Clip size: large
ammo consumption: Greedy (fires several flamelets per shot, each flamelet is made of a lot of cell's worth of power)
Damage: Very high, Shotgun-style - has 'splash' and more devastating up close
Accuracy: very high
Shot Speed: moderate-slow
reload speed: very slow

DooM-rl has yet to see a 'true' flamethrower weapon. Nothing like cremating zombies and toasting demons with their own hellfire before I've had my milo first thing in the morning.
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Psion

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Re: Request for Ideas : Unique Items
« Reply #64 on: April 09, 2008, 18:21 »

Nanotech Smart Rifle - A weapon that uses nanotechnology to reshape the bullets on the fly.  It has two modes that can be switched around with special reload.  The first is a three shot burst of regular pistol shots.  The second uses three bullets and fires one massive shot that causes 4d4 damage and has a small blast radius.

Disruptor - An energy gun that fires greenish beams capable of vaporizing enemies and walls.  Fires a single shot that does 2d10 damage and eats walls like a blast.  The disintergration effect ignores an enemies armor rating when determining damage.
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Sachiko

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Re: Request for Ideas : Unique Items
« Reply #65 on: April 17, 2008, 12:08 »

Yet another suggestion. Tell me what you think about it, and my other ones.

% The Cube of Souls:

'Death is only the beginning...'

This weapon is a ripoff of the Cube of Souls in Doom 3. It works like the original one. Every demon you kill has its soul devoured by the cube, with stronger demons giving away souls that fill the cube more.

When the cube is filled to '100%', you're able to 'activate' it, like you would activate a nuke. It wipes all monsters into oblivion, by using the souls it has devoured to open a portal to The Void, from which nothing ever comes out. The Cube is sacrificed to destroy all the monsters on the level, with no other things being touched a bit.

There's a catch, though. Only minor and medium demons can be banished to The Void this way. Bosses (The Angel, Cyb-kun, John 'Romero' Carmack) are major demons, and thus are not subject to the same rules as the lesser ones.
« Last Edit: April 17, 2008, 12:11 by Sachiko »
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