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Author Topic: crash in mortuary, with lots of monsters in LOS  (Read 2899 times)

ayakov

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crash in mortuary, with lots of monsters in LOS
« on: December 30, 2007, 12:44 »

0.9.8.8 win


 You reload the pistol with 10mm ammo. You reload the pistol with 10mm ammo.
 The arch-vile loses blood. The arch-vile raises his arms! Game saved. [more]
                            ??hhh}•%#?•??%???%????
                           ??hhihh}•#%????????????
                           ??•Bh•|h}|%%%??????????
                           ?V?Vh••c%#?%?#?????????
                           ?A?•???%V???##?•?V????
                           ?•?O?cB?•%An unhandled exception occurred at $0046430
1 :                        ????c?%??•??????•••?•
ERangeError : Range check error??%?%%%???%??%%?
  $00464301  TLEVEL__VISIBLE,  line 407 of dflevel.pas
  $004599E9  TBEING__VISIBLE,  line 247 of dfbeing.pas
  $0045D8C2  TBEING__RESSURECT,  line 837 of dfbeing.pas
  $0045C005  TBEING__AISCAN,  line 626 of dfbeing.pas
  $0045CF5A  TBEING__ACTION,  line 776 of dfbeing.pas
  $0045D0E3  TBEING__CALL,  line 788 of dfbeing.pas (85%)    The Mortuary
  $0046640D  TLEVEL__TICK,  line 744 of dflevel.pas (2d4) [0/8] (R1S2M1)
  $00410646  TDOOM__RUN,  line 374 of doombase.pas
  $00401920  main,  line 21 of doomrl.pas

Abnormal program termination! Please write down the above
to help get rid DoomRL of all those bugs! You only need
to write down the filenames and linenumbers.
Attempting to save game.... Press <Enter>
Logged

Kornel Kisielewicz

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Re: crash in mortuary, with lots of monsters in LOS
« Reply #1 on: December 30, 2007, 13:40 »

Fixed.
Logged
at your service,
Kornel Kisielewicz

raigan

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Re: crash in mortuary, with lots of monsters in LOS
« Reply #2 on: January 03, 2008, 20:32 »

I had the same crash, BUT slightly different message (and there were no enemies visible). ARGH!!
(awesome game though, thanks so much for the updates.. keep going!!)

 You picked up a large med-pack.      %¨¨¨¨
 Game saved. Press <Enter> to exit.   ¨¨¨¨
 #¨¨%¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨%¨¨¨¨¨¨¨¨%¨¨¨%¨%¨¨
 #¨¨¨¨¨¨¨¨%%¨¨¨¨¨¨%¨¨¨¨¨¨¨¨¨¨¨¨¨¨##¨##     ¨¨
 #¨¨¨%¨¨%¨¨¨¨¨%¨¨%¨%¨¨¨¨¨%¨¨%¨¨¨¨#¨¨¨#¨¨¨¨¨¨¨¨
 #%%%%¨¨¨¨¨¨¨¨¨¨¨¨%¨¨¨%¨¨%¨¨¨%¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
 #%¨¨%¨%%¨¨¨¨¨%¨¨¨%¨¨¨¨¨%¨¨¨¨¨¨¨%%¨¨¨%¨¨#¨¨¨¨¨¨¨¨
 #¨¨%%¨¨¨¨¨¨¨¨%¨¨¨¨%%¨¨%¨¨¨¨¨¨¨¨¨¨#¨##   ¨¨¨¨
 #¨¨¨¨¨%¨¨¨¨¨¨%%¨¨An unhandled exception occurred at $00464371 :
ERangeError : Range check error¨%¨¨¨¨¨¨¨¨¨¨¨
  $00464371  TLEVEL__VISIBLE,  line 407 of dflevel.pas
  $00459A59  TBEING__VISIBLE,  line 247 of dfbeing.pas
  $0045D932  TBEING__RESSURECT,  line 837 of dfbeing.pas
  $0045C075  TBEING__AISCAN,  line 626 of dfbeing.pas
  $0045CFCA  TBEING__ACTION,  line 776 of dfbeing.pas
  $0045D153  TBEING__CALL,  line 788 of dfbeing.pas
  $0046647D  TLEVEL__TICK,  line 744 of dflevel.pas (96%)    The Mortuary
  $00410646  TDOOM__RUN,  line 376 of doombase.pas000 (10d8) [100/100] (R1)
  $00401920  main,  line 21 of doomrl.pas

Abnormal program termination! Please write down the above
to help get rid DoomRL of all those bugs! You only need
to write down the filenames and linenumbers.
Attempting to save game.... Press <Enter>
Logged
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