DRL > Requests For Features
Cross maps between "maze of rooms" and "city"
(1/1)
Jorge Alonso:
As the title says, why not a map whit "buildings" like the "city" levels, and inside of every "building", a "maze of rooms"? Mini-example:
--- Code: ---######################
# #
# ########### #
# ####+# # + + #
# # # # ########+## #
# # + # # # # #
# ###### # + # #
# #+######### #
# #
######################
--- End code ---
007bistromath:
I like this idea. It encourages a mix of strategies on one floor.
TFoN:
I like it too. It makes it much more of a "city" when the buildings have rooms.
It's also a nice build for vaults, items appearing in "back rooms" with monsters in the front.
Rola:
Maybe I would be wiser if there were no barrels generated outside the "buildings"? I like the idea, reminds me of a certail level in Doom2.
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