DRL > Requests For Features

Cross maps between "maze of rooms" and "city"

(1/1)

Jorge Alonso:
As the title says, why not a map whit "buildings" like the "city" levels, and inside of every "building", a "maze of rooms"? Mini-example:


--- Code: ---######################
#                    #
#        ########### #
# ####+# #     +   + #
# # #  # ########+## #
# # +  # #   #     # #
# ###### #   +     # #
#        #+######### #
#                    #
######################

--- End code ---

007bistromath:
I like this idea. It encourages a mix of strategies on one floor.

TFoN:
I like it too. It makes it much more of a "city" when the buildings have rooms.

It's also a nice build for vaults, items appearing in "back rooms" with monsters in the front.

Rola:
Maybe I would be wiser if there were no barrels generated outside the "buildings"? I like the idea, reminds me of a certail level in Doom2.

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