DRL > Requests For Features

Episode 1 ASCII Maps

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JimmyJ:
Ascii converters never work....but the drawing mode is awesome, very few programs have a drwaing mode, just some crappy conversion stuff :)

Gutter:
Quoting: Alfonso the GreatI don't know how secret rooms, etc. will work, so I stuck them in there; maybe the next version could have a "search" function to find secret doors, a la Nethack? Certainly it's Doomish enough to go pounding the space bar on walls in an attempt to find the passage leading to that soul sphere!

As every walls are breakable, it might be useless...

Kornel Kisielewicz:
I started wondering how hard it would be to break the 80x20 limit in DoomRL... I'll tell you once I have time to sourcedive again.

Alfonso the Great:
Sorry it's been taking me so long to get these things done; I'm back at school and 17 credit hours of classes aren't really conducive to a whole lot of free time. I have, however, completed E1M3, which is located here:

http://www.geocities.com/tomss231/E1M3_ASCII.txt

I'll try to find the time to complete the remaining three maps, but I can't give any estimates as to how long it will take.

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