DRL > Bug Reports

Sudden and random DoomRL crash

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null1024:
I was playing, just loaded up my save, started playing, got surrounded by former humans, in berserk mode, my armor had just shown that it was damaged in yellow text and then...

--- Code: ---                                            #==#·····|}·······
                         Game saved. Press <Enter> to exit.···
                                   ##########==#···············
                                   +········+············}·····
                                   #········#==#·h········|•····
                                   #········#==#·····|}····}····
                                   +········/········|····|•····
                                   ##########==#··}·An unhandled exception occur
red at $0046BB40 :                          #==#···|···········
ERangeError : Range check error             #==#··•············
  $0046BB40  TLEVEL__VISIBLE,  line 434 of dflevel.pas········
  $0046726F  TBEING__SENDMISSILE,  line 1292 of dfbeing.pas###
  $00462108  TBEING__FIRE,  line 537 of dfbeing.pas········#
  $004638FB  TBEING__AISCAN,  line 724 of dfbeing.pas······#
  $00463E86  TBEING__ACTION,  line 777 of dfbeing.pas#####
  $00463FE7  TBEING__CALL,  line 789 of dfbeing.pas1] (44%)
  $0046E32D  TLEVEL__TICK,  line 782 of dflevel.pas(6d3)x3 [0/2]
  $0040F30A  TDOOM__RUN,  line 275 of doombase.pas           The Chained Court
  $004019A0  main,  line 22 of doomrl.pas

Abnormal program termination! Please write down the above
to help get rid DoomRL of all those bugs! You only need
to write down the filenames and linenumbers.
Attempting to save game.... Press <Enter>

--- End code ---
...that happened. (screendump)

Version 989 on WinXP, with sound.

MegaMad:
It happens.

Conker:

--- Quote from: MegaMad on January 31, 2008, 17:49 ---It happens.

--- End quote ---

What kind of an answer is that?

I think I've just experienced the same crash. But that 'Mark' thing didn't let me copy the screen. Happened after a Baron fired at me.

Kornel Kisielewicz:
All crashes with TVISIBLE are the same bug, and will be fixed sooner or later (hopefuly sooner).

bleak:
I think I got the same bug here:

occurred at $0046BB40 :                                   ?
ERangeError : Range check error
  $0046BB40  TLEVEL__VISIBLE,  line 434 of dflevel.pas
  $0046726F  TBEING__SENDMISSILE,  line 1292 of dfbeing.pas
  $00462108  TBEING__FIRE,  line 537 of dfbeing.pas
  $004638FB  TBEING__AISCAN,  line 724 of dfbeing.pas
  $00463E86  TBEING__ACTION,  line 777 of dfbeing.pas (74%)
  $00463FE7  TBEING__CALL,  line 789 of dfbeing.pas (2d4) [
  $0046E32D  TLEVEL__TICK,  line 782 of dflevel.pas
  $0040F30A  TDOOM__RUN,  line 275 of doombase.pas
  $004019A0  main,  line 22 of doomrl.pas

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