DRL > Discussion
Kornel, you did this to me!
EchoingZen:
How dare you make such a wonderful game! Filled with action and adventure, consuming my day with shotgun shells and charging demons? What gives you the right to make such an entertaining roguelike game? I hope you are happy with yourself.
A warning to all of you, stay away from this game. All you'll find here is a good time.
(Nice first post, huh? Keep up the great work!)
DaEezT:
Let's start a class action lawsuit!
torch:
DoomRL is balanced so perfectly.
Rather than being a set of game mechanics, there is an actual world put together with rules that can be exploited.
I really admire that.
Here is a mission and I don't care how you do it, but this is a list of things that you can do to manipulate this world to get you there.
I haven't played it for a while, but it consumes me once more.
Edit:
I think it is one of the very few games where although I try to get to the end, I am enjoying the journey more than the thought I might actually beat it one day.
Karry:
--- Quote ---DoomRL is balanced so perfectly.
--- End quote ---
Useless shotguns ?
Being able to miss 6 times in a row at point-blank range, whereas sergeants always hit ?
Dying on level 2 because you just "happen" to appear in the middle of lost souls pack ?
Doesnt seem that balanced to me. Not yet, anyway.
ParaSait:
That lost souls thing should definalty be fixed. Remember that screenshot of mine where I was spawned in a 4x5 room, with 5 lost souls and 5 former humans? =P
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