DRL > Requests For Features

Make med packs stackable

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Malek Deneith:

--- Quote from: Kornel Kisielewicz on February 29, 2008, 20:13 ---This has been discussed and voted against, right guys? Eh... guys? Anyone listening??? (dan it's soooo silent on chaosforge nowdays :( )

--- End quote ---
It was voted FOR. It was YOU who in the end decided not to do it >>

Dawgas:

--- Quote from: Malek Deneith on March 01, 2008, 04:21 ---
--- Quote from: Kornel Kisielewicz on February 29, 2008, 20:13 ---This has been discussed and voted against, right guys? Eh... guys? Anyone listening??? (dan it's soooo silent on chaosforge nowdays :( )

--- End quote ---
It was voted FOR. It was YOU who in the end decided not to do it >>

--- End quote ---

hahaha oh wow

also

--- Quote ---never have room
--- End quote ---
drop some of that 10mm ammo goddamn while you're at it drop your pistol and chaingun too

ParaSait:
Well, I vote NO. I think you just have to find a balance between medpacks and ammo. It's still a roguelike after all isn't it?!

Blade:
Me too thinks that it's not a good idea. Balance of inventory is good now, there isn't any "the only one good ammo-to-meds ratio", it's variable for every player, but still you can't carry all junk that you found on your path with you. Stacking of meds will cheapen greatly inventory space, and will cause current ballance to crash. Currently i can carry 3-4 meds with me, and all needed ammo, and imho it's pretty enough to survive.

Kornel Kisielewicz:
Yeah, that's what some people don't get -- limited inventory is actually a design feature not a bug :P

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