007: My feel on a former human with a rocket launcher is that first, the AI is easy to exploit, and so *if* I know this is a possibility I will know also to be careful with lures instead of jumping into rooms and blasting away; second, IME the chance of finding a rocket launcher on level 2 is just as good as the chance of finding rockets on level 2, which is not high on the lower difficulty levels and there's an even lower chance of finding both launcher and extra rockets (meaning that, in the majority of cases where this happens either the rockets are useless or there is only *one* rocket and after that the former foo has to go back to their pitiful weapon); third, when you reach, oh, let's say level 10, yeah there will regularly be rocket launchers and rockets, but by then you will almost certainly have gotten ahold of something that makes the former foos cannon fodder (chaingun or rocket launcher should do the trick, and neither are hard to get by then). So, no, it's not likely to be a problem, because when you're too young to handle several rockets in the face, you're very unlikely to get hit with them anyway, and by the time you get several rockets from the likes of Cacos, Barons, and Mancubi anyway, former foos are *very* easy to kill if you keep your eyes peeled for trouble. I would seriously recommend donating and trying out the experience boost given for the lower difficulties in the new beta; I had clvl 7 by level 11 and things were going nicely on my Son of a Bitch boosted, chaingun toting marine (only reason I died was from my frustrating "Nah, I just need to plug it one more time and everything will be fine" logic which always fails at the wrong time, and that's just a bad habit, not anything critical in terms of strategy).