DRL > Discussion

Suggested Feature : Random items in special levels

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Kornel Kisielewicz:
I added some possibilities to the Lua API, and a feature came to my mind -- what if some of the reward items for special levels would be randomized? Sure, that the most important ones would stay the same (guaranteed LS/AA/BFG's/Supercharges) but some of them could be randomized, in a few places even with a higher chance of being a Unique... What do you think?

On a side note -- would some special levels benefit from adding a few random monsters too?

Malek Deneith:
As a feature it would be welcome - I'm sure modders will make use of this. As for randomizing levels that are in game already... eh, not sure. Maby Hell's Armory could benefit from that, but other levels seem fine as they are.

jake250:
I definitively think they should have some more randomness. After all, part of what makes this interesting is how things are never the same... but those level are.

As long as they keep the key element.

Conker:
Special levels would be a good place for the suggested unique monsters (which in turn could have randomized 'good' drops).

tisiphone:

--- Quote from: Conker on March 17, 2008, 02:42 ---Special levels would be a good place for the suggested unique monsters (which in turn could have randomized 'good' drops).

--- End quote ---
I like this idea.

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