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Author Topic: [E|96%|12] Bad idea to pull the lever...  (Read 2283 times)

Astorek

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[E|96%|12] Bad idea to pull the lever...
« on: April 08, 2008, 12:13 »

(Hope you can understand me. Im from Germany, and my skill to speak english isn't very good^^)

Well, I think this situation was the worst case from all... I was about to pull Lever "one": Ok, the Walls are gone, this Level shows now like one, big room. 3 Seconds later I put Lever "two": The whole Level was flooded with Lava. Well... Next Time I'll ignore the Levers ;)

--------------------------------------------------------------
 DoomRL (v.0.9.8.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Manuel, level 6 Human Soldier, killed by a lost soul
 on level 12 of the Phobos base.
 He survived 65985 turns and scored 12486 points.
 He was too young to die!

 He killed 208 out of 215 hellspawn. (96%)
 He held his right to remain violent.

 He stormed the Chained Court.
 He found the Hell's Armory.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
-- Graveyard -------------------------------------------------

  ###########################################################
  #========================================================[=
  #================0=0==============+=============+===+======
  #====================================================+=}===
  #======================================================|===
  #============+=================+=================\=^======+
  #============================================}=|}========|}
  #=============================================}\==========+
  #=============================================|=|==========
  #=======0======================ss========================|=
  #=============================X/=========================&}
  #============/============0====================0===========
  #======================================="==}===============
  #======0=0=============/=======/========|==================
  #===================================+==}================/==
  #==========================================================
  #=================================[===|======0=============
  #==========================================================
  #0=========================================================
  ###########################################################

-- Statistics ------------------------------------------------

  Health -2/80   Experience 11406/6
  ToHit +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 3)
    Finesse        (Level 1)
    Tough as nails (Level 1)
    Eagle Eye      (Level 1)

  Iro->TaN->Iro->Fin->Iro->EE->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [4/4] (154%) (D)
    [b] [ Weapon     ]   modified double shotgun (6d3)x3 [0/2] (R1)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   modified chaingun (1d7)x5 [50/50] (D1)

-- Inventory -------------------------------------------------

    [a] modified rocket launcher (6d6) [1/1] (R1)
    [b] green armor [1/1] (100%)
    [c] blue armor [2/2] (100%)
    [d] blue armor [2/2] (95%)
    [e] blue armor [2/2] (100%)
    [f] chainsaw (4d6)
    [g] 10mm ammo (x100)
    [h] shotgun shell (x22)
    [i] rocket (x10)
    [j] rocket (x10)
    [k] power cell (x40)
    [l] power cell (x50)
    [m] small med-pack
    [n] small med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] homing phase device
    [s] protective boots [4/4] (100%)

-- Kills -----------------------------------------------------

    75 former humans
    31 former sergeants
    14 former captains
    13 imps
    29 demons
    26 lost souls
    4 cacodemons
    1 hell knight
    2 arachnotrons

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 9 he found Hell's Armory.
  He flooded the entire level 12 with lava!
  On level 12 he finally was killed by a lost soul.

-- Messages --------------------------------------------------

 Argh!!! Lava!
 The lost soul hits you. The lost soul hits you. The lost soul hits you.
 Argh!!! Lava! Your steel boots are completely destroyed!
 The lost soul hits you. The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. The lost soul hits you. Argh!!! Lava!
 You open the door. The lost soul hits you. Argh!!! Lava!
 The lost soul hits you. The lost soul hits you.
 The lost soul hits you. Argh!!! Lava! You die!...

-- General ---------------------------------------------------

  He's the first brave soul to have ventured into Hell...

--------------------------------------------------------------
Anyway a very nice game, its fun to play it :)
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Baphomet

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Re: [E|96%|12] Bad idea to pull the lever...
« Reply #1 on: April 08, 2008, 13:16 »

Ach, dein Englisch kann man verstehen ;-)

As your mother told you when you were a child: Keep your hands off ;-)
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ParaSait

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Re: [E|96%|12] Bad idea to pull the lever...
« Reply #2 on: April 08, 2008, 14:13 »

A general hint: Only pull levers when the level is clear of all monsters. May sound pointless but trust me: IT HELPS.
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Star Weaver

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Re: [E|96%|12] Bad idea to pull the lever...
« Reply #3 on: April 08, 2008, 14:58 »

Eh, the way you put together sentances is strange but not particuarly hard to understand. If you're curious about that sort of thing, a native speaker might have said something like:

"Well, I think this was the worst situation... I pulled lever number one: Ok, the walls are gone -- the level now looks like one big room. Three seconds later I pull lever number two: The whole level is flooded with lava. Well ... next time I'll ignore the levers."

There are LOTS of variations on word order and word choice that sound natural, and lots more that sound a little strange but are more or less understandable. There's much variance, especially in non-formal quasi-conversational writing. Heck, in writing fictional dialog, you can make someone seem foreign or accented by their words, the order that they put them in.

As for the levers, yeah, they can suck. However, some of the worst of them are forewarned by XXXX, so pay attention to those.

Spoiler (click to show/hide)
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Kornel Kisielewicz

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Re: [E|96%|12] Bad idea to pull the lever...
« Reply #4 on: April 08, 2008, 19:26 »

Oh my, this would be OVERKILL in the beta O.o
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