DRL > Requests For Features
Multiplayer Mode
HK:
The mode that put Doom in the map.
Kornel Kisielewicz:
This has been discussed before -- there is no guaranteed good way to make a turnbased game real-time :-(
Anonymous:
just make turns in a determined seconds. Or better, simultaneous turns. :)
Kornel Kisielewicz:
Believe me it's not as simple as it sounds. At least not simple if you want to maintain a degree of dynamicy.
Anticheese:
I can imagine..
It would be a nightmare (no I am not refering to difficulty mode) to have it working on anything else apart from LAN connections..
Even a small .3 second delay could make playing DoomRL a pain in the ass online..
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