DRL > Requests For Features
Survivors
ParaSait:
On every level that is generated, there is a chance that a "survivor" is spawned. If you find him, you can recruit him and give him some weapons/armor/items/ammo and give him orders (like "Cover me", "Clear the room","Split up(Unrecruit)","Find and eliminate" etc...). The chance that they spawn depends on the difficulty level(The harder, the less), and the dungeon level (The further, the less) but on later levels they do get stronger, though.
What's everyone's thought about this suggestion?
Potman:
Nah. It'd break the alone-against-hell feeling all Dooms should have.
Dakin:
Personally, I think it is neat idea. Meeting some surviving, worn/wounded/scared soldier or marine, that you could comfort up (and he you) and team up for cooperation would give a flavor (more hope to freaked out marine). You could meet him only once in a game, he could level up, have a name, and go with you through the hell (levels) to the very end (whatever the end..). That would of course change 'hopelessness' of lone marine vs demons, as you will not be the only survivor. On the other hand, the guy could lose his mind any moment (more likely deeper in dungeon) and become 'former' fellow, cracking up at most sh*tty moment (when he is needed the most), turning up all the levels and gear he got with you against you..
Conker:
Perhaps the stronger marines would require you giving them a small/large medpack to recruit them.
Titt:
--- Quote from: Dakin on April 25, 2008, 11:28 ---some surviving, worn/wounded/scared soldier or marine, that you could comfort up (and he you)
--- End quote ---
Somehow this idea makes me think of this. Uh oh!
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